Name the pin set's inline array and entered's flag apart from pins, and file the draw half of the pin model as its own item
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@@ -229,7 +229,7 @@ func (w *drawWalk) walk(n node, at drawAt) {
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}
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for _, e := range renderEdges(n) {
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if cell, isCell := e.to.(*template); isCell && cell.cellOf != nil {
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if at.alt.excludes(cell) {
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if at.alt.clash(cell.cellOf, cell.cellRow) != nil {
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continue
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}
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in := at
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