Answer architecture round 1: read the module path from go.mod, keep the randomness behind State's methods, rename the field drawState and the counter Seq, and file items 108 and 109
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@@ -829,15 +829,15 @@ Valid while names are read only inside the category binding them.
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2026-10-04, Lilleman auf Larv. Serves goal 3. The nine-seat panels in `todo.md`'s git history, 2026-09-22 to 2026-09-30, held the score between 5.2 and 6.1, with Locality lowest at every seat, and the hardest units were the draw fences that change deleted. The change making every `{…}` draw afresh, the move of the draw state into `internal/drawstate` and `todo.md` items 98 to 106 delete or move what the earlier chunks of the below-floor round touched, so a scoring run before item 106 merges would score code about to go; the calc change accepting a name as an operand shipped unscored on 2026-10-05 for that reason. With the change making every `{…}` draw afresh, the move of the draw state and items 98 to 106 are the restructure the maintainer approved, which `AGENTS.md`'s comprehension rule lets merge below the floor. No scoring run or panel runs until item 5, which runs the nine-seat panel and larv-review's scoring run. The scoring run writes this entry's first scores. Valid until `todo.md` item 5 runs.
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## The template engine stays the root package until item 107; the draw state and items 98 to 103 move what stands alone into `internal/`
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## The template engine stays the root package until item 107; the draw state sits in `internal/`, and items 98 to 103 move what else stands alone there
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2026-10-05, Lilleman auf Larv. Serves goals 3.2 and 3.4. Two architect reviews found the
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engine's types, `template`, `table`, `arm`, `op` and `nameBinding`, bound in one cycle
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because several passes each write part of the same structs; the template language's
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recursion reads few of those types. Moving the engine before items 101 and 104 to 106 give
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each value one writer would spread that knot across packages, behind forwarding calls from
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every public method. The draw state and `DataType` read no engine type, and `DataType` moves
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with `proven`, what a proof knows of a value, which is keyed by it; the grammar, the reading
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of data files, `proven`, the builtins and a table's rows stop reading any engine type once
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items 98 to 103 remove those reads, so they move now, each behind an import list a test
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checks. Valid until `todo.md` item 107 moves the engine.
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every public method. The draw state read no engine type, so it moved into
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`internal/drawstate` first, behind an import list a test checks. `DataType` reads none either,
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and moves with `proven`, what a proof knows of a value, which is keyed by it; the grammar, the
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reading of data files, `proven`, the builtins and a table's rows stop reading any engine type
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once items 98 to 103 remove those reads, so they move now, each added to that list. Valid until `todo.md` item 107 moves the engine.
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