Hold every whole draw's row a walk is in, so a nested whole draw keeps the outer one's

This commit is contained in:
2026-09-25 08:31:25 +02:00
committed by Lillem4n
parent b0889faa14
commit 3500f8e1c3
4 changed files with 21 additions and 25 deletions
+3 -3
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@@ -412,9 +412,9 @@ another never meet, and each may select its own row of another table; the cells
row, and whatever they reach, do meet, and so does the format beside them. The rule the
fence applies is that two reads meet unless they sit in rows that never render together:
rows falling under different rows of a table a path pinned, two rows of that table
itself included. A table read whole draws its row apart from every pin, so its rows
are alternatives only to each other, and a cell of one meets a read pinning a region
the row is not in. A choice's items get no such treatment yet: two items selecting
itself included. A table read whole draws its row apart from every pin, so the rows of
one whole read are alternatives only to each other, and a cell of one meets a read
pinning an ancestor row the row is not under. A choice's items get no such treatment yet: two items selecting
different rows are still refused.
## A table never reaches its own family, by any route