Say what makes rows alternatives without history, and drop what the whole-draw rule already implies

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2026-09-25 08:34:29 +02:00
committed by Lillem4n
parent 3500f8e1c3
commit 57966b59ee
+6 -7
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@@ -409,13 +409,12 @@ shared.
Only one row renders per read, so within one read a cell in one row and a cell in
another never meet, and each may select its own row of another table; the cells of one
row, and whatever they reach, do meet, and so does the format beside them. The rule the
fence applies is that two reads meet unless they sit in rows that never render together:
rows falling under different rows of a table a path pinned, two rows of that table
itself included. A table read whole draws its row apart from every pin, so the rows of
one whole read are alternatives only to each other, and a cell of one meets a read
pinning an ancestor row the row is not under. A choice's items get no such treatment yet: two items selecting
different rows are still refused.
row, and whatever they reach, do meet, and so does the format beside them. Two reads
meet unless they sit under different rows of one pinned table; pinning a row pins its
ancestors too, so rows under different parents are alternatives as well. A table read
whole draws its row apart from every pin, so the rows of one whole read are
alternatives only to each other. A choice's items are not alternatives: two items
selecting different rows of one family are refused.
## A table never reaches its own family, by any route