Compile each path's steps, leaves and cover once at link, deleting pathCover, coverPath and pathLeaves
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@@ -40,13 +40,9 @@ maintainer chose on 2026-09-30 to go on with the path steps regardless.
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This round, in order:
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- Compile each path once at link into steps holding no pointer, with its leaves and
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cover, and have `renderEdges`, `heldNodes`, `valueProof` and `tableReadOf` read them,
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deleting `pathCover`, `coverPath` and `pathLeaves`. Prototyped green, allocations
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identical.
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- Draw every path through one interpreter over those steps, `drawSteps`, with `descend`
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probing into a stack buffer, deleting `pathDraw`, and replace the decision "The four
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path walks are four loops": the prototype held `perf_test.go` once a step held no
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probing into a stack buffer, deleting `pathDraw`, and replace the decision "The path
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walks are separate loops": the prototype held `perf_test.go` once a step held no
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pointer, the probe returned its slice and the interpreter took `levels`.
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- Fold `checkNoOverlap` and `checkNoRepeatedRead` into `heldCheck`, so `compileFormat`
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compiles and nothing more.
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