Key drawWalk's visits by interned pin sets and the whole table

This commit is contained in:
2026-09-28 22:42:07 +02:00
committed by Lillem4n
parent d03c92ddbf
commit 88f762077f
3 changed files with 43 additions and 32 deletions
+43 -16
View File
@@ -226,9 +226,10 @@ func columnDraws(t *template, columns []string) *drawWalk {
// drawWalk gathers the references one render reads, by draw group, for check to compare. // drawWalk gathers the references one render reads, by draw group, for check to compare.
type drawWalk struct { type drawWalk struct {
reads []pathRead reads []pathRead
read map[readKey]bool read map[readKey]bool
seen map[nodeVisit]bool seen map[nodeVisit]bool
pinIDs map[pinsLink]pinsID
} }
// drawAt is where a walk stands: the draw group it draws in, how the render's root reached it, the // drawAt is where a walk stands: the draw group it draws in, how the render's root reached it, the
@@ -238,7 +239,7 @@ type drawAt struct {
group string group string
route drawRoute route drawRoute
pins pinSet pins pinSet
wholeTable *table // left out of the visit keys: only this table's own cells compare against it, which the own-family fence keeps true wholeTable *table
wholePins pinSet wholePins pinSet
} }
@@ -253,19 +254,48 @@ type pathRead struct {
} }
type nodeVisit struct { type nodeVisit struct {
n node n node
group string group string
rowsKey string wholeTable *table
pins pinsID
wholePins pinsID
} }
type readKey struct { type readKey struct {
group string group string
path string path string
rowsKey string pins pinsID
wholePins pinsID
}
// pinsID names a pin set within one walk: two sets pinning the same rows share one.
type pinsID int
// pinsLink is a set's last pin, in path order, and the id of the set before it.
type pinsLink struct {
prev pinsID
pin tablePin
} }
func newDrawWalk() *drawWalk { func newDrawWalk() *drawWalk {
return &drawWalk{read: map[readKey]bool{}, seen: map[nodeVisit]bool{}} return &drawWalk{read: map[readKey]bool{}, seen: map[nodeVisit]bool{}, pinIDs: map[pinsLink]pinsID{}}
}
func (w *drawWalk) pinsID(p *pinSet) pinsID {
var pins []tablePin
p.each(func(t *table, r int) { pins = append(pins, tablePin{t, r}) })
sort.Slice(pins, func(i, j int) bool { return pins[i].t.path < pins[j].t.path })
id := pinsID(0)
for _, q := range pins {
l := pinsLink{id, q}
next, ok := w.pinIDs[l]
if !ok {
next = pinsID(len(w.pinIDs) + 1)
w.pinIDs[l] = next
}
id = next
}
return id
} }
// walk follows what rendering n renders. A repeat renders over draws of its own, so the walk stops // walk follows what rendering n renders. A repeat renders over draws of its own, so the walk stops
@@ -273,7 +303,7 @@ func newDrawWalk() *drawWalk {
// alone and an unpinned one draws a row inside its nearest pinned ancestor's, so that cell never // alone and an unpinned one draws a row inside its nearest pinned ancestor's, so that cell never
// renders on this route. // renders on this route.
func (w *drawWalk) walk(n node, at drawAt) { func (w *drawWalk) walk(n node, at drawAt) {
v := nodeVisit{n, at.group, at.rowsKey()} v := nodeVisit{n, at.group, at.wholeTable, w.pinsID(&at.pins), w.pinsID(&at.wholePins)}
if w.seen[v] { if w.seen[v] {
return return
} }
@@ -305,15 +335,12 @@ func (w *drawWalk) walk(n node, at drawAt) {
} }
} }
// rowsKey spells the rows the walk stands in, pinned and whole, for a map.
func (at drawAt) rowsKey() string { return at.pins.mapKey() + "|" + at.wholePins.mapKey() }
// edge records the reference an edge reads, then walks on with every row the read // edge records the reference an edge reads, then walks on with every row the read
// pins entered, so a selected row renders only its own cells. // pins entered, so a selected row renders only its own cells.
func (w *drawWalk) edge(from node, e renderEdge, at drawAt) { func (w *drawWalk) edge(from node, e renderEdge, at drawAt) {
if a, reads := refRead(from, e.label); reads { if a, reads := refRead(from, e.label); reads {
tr := tableReadOf(from.(*template).head(a.key), a, e.to) tr := tableReadOf(from.(*template).head(a.key), a, e.to)
if k := (readKey{at.group, a.path, at.rowsKey()}); !w.read[k] { if k := (readKey{at.group, a.path, w.pinsID(&at.pins), w.pinsID(&at.wholePins)}); !w.read[k] {
w.read[k] = true w.read[k] = true
w.reads = append(w.reads, pathRead{at, a, tr}) w.reads = append(w.reads, pathRead{at, a, tr})
} }
-13
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@@ -4,7 +4,6 @@ import (
"fmt" "fmt"
"maps" "maps"
"sort" "sort"
"strings"
) )
type tablePin struct { type tablePin struct {
@@ -163,15 +162,3 @@ func (p *pinSet) differs(q *pinSet) bool {
}) })
return found return found
} }
// mapKey spells the set for a map, by the tables' identities in path order.
func (p *pinSet) mapKey() string {
var pins []tablePin
p.each(func(t *table, r int) { pins = append(pins, tablePin{t, r}) })
sort.Slice(pins, func(i, j int) bool { return pins[i].t.path < pins[j].t.path })
var b strings.Builder
for _, q := range pins {
fmt.Fprintf(&b, "%p[%d]", q.t, q.row)
}
return b.String()
}
-3
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@@ -23,9 +23,6 @@ Shape 5.8, Self-sufficiency 5.7), every seat capped by Locality, all nine naming
This round, in order: This round, in order:
- Key `drawWalk`'s visits by the pins, not `rowsKey`'s `%p` strings, and make leaving
`wholeTable` out of the key fail loudly where `checkOwnFamily` has not run: the walk is
sound only because another fence ran first, and nothing at the walk enforces it.
- Split `hold`'s two lifetimes, the expansion's sibling hold and the render's group - Split `hold`'s two lifetimes, the expansion's sibling hold and the render's group
hold, into two types, and stop `readField` rewriting `sc.pins`: which pins a column hold, into two types, and stop `readField` rewriting `sc.pins`: which pins a column
reads depends on which distant caller last overrode them, the cost seven seats named. reads depends on which distant caller last overrode them, the cost seven seats named.