Answer prose round 1: the keep rule names what is kept and who decides, headSpans says what it counts, and compileStep and config.load stop restating

This commit is contained in:
2026-10-09 11:19:40 +02:00
committed by Lillem4n
parent 2bd04b528a
commit 8989cae9d9
5 changed files with 11 additions and 11 deletions
+3 -3
View File
@@ -69,8 +69,8 @@ const (
// compiledPath walks a path and proves it reaches a node whichever way the draws go: every
// variant of a choice carries the rest of it, and is walked, a selector names a row inside the
// rows selected before it, and no level read carries a repeat. Once run, it holds the steps a
// draw takes, and every leaf the path may render. Its errors spell a level as head, then the
// segments of tail after the first headSpans, which head already spells.
// draw takes, and every leaf the path may render. headSpans is how many of tail's first segments
// head stands for. An error names a level as head, then tail's segments after those, up to that level.
type compiledPath struct {
pins pinSet
head string
@@ -115,7 +115,7 @@ func (p pathPos) more() bool { return len(p.tail) > 0 || p.fromRow }
// compileStep takes the first step of at.tail from at.n, which must not be a choice, moves at past
// it, and appends the step to steps: a field, or the route through a table. whole is the full
// path; an error spells a level of it as head, then the segments after the first headSpans.
// path; head and headSpans spell an error's level, as in compiledPath.
func compileStep(at *pathPos, whole []string, head string, headSpans int, steps []pathStep, pins *pinSet) ([]pathStep, error) {
i := len(whole) - len(at.tail)
switch x := at.n.(type) {