Move the render's row draw beside the table's draws, as table.drawIn

This commit is contained in:
2026-09-24 13:15:23 +02:00
committed by Lillem4n
parent 14dda205f0
commit a817f21842
5 changed files with 32 additions and 33 deletions
+1 -1
View File
@@ -43,7 +43,7 @@ This round, in order:
none is set.
- Have the check mode report the tables a read draws, so `tableRead.drawn` and
`entered`'s `pinsAncestors` flag stop restating `walkTable`'s draw condition and
`pathDraws.row`'s ancestor rule: a change to how a render draws rows still leaves the
`table.drawIn`'s ancestor rule: a change to how a render draws rows still leaves the
fence proving the old rule. Hold a row rendered whole in `drawAt` beside `drawn`, so
`pinSet` holds only what `pin` pins and `alternatives` needs no exception. Settle a
cell of a municipality drawn whole beside a path pinning a region it is not in. Needs