Name a render's holds apart from the draw fence
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@@ -11,11 +11,11 @@ type tablePin struct {
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row int
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}
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// draws is what has already been drawn for held names: the variant each was drawn as,
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// hold is what has already been drawn for held names: the variant each was drawn as,
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// so every path under it reads one row, and the draw each read made, by its one
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// spelling, so the same read written twice reads one draw. An expansion keeps one for
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// its sibling names, and a render one per group for its reference paths.
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type draws struct {
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type hold struct {
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variant map[string]node
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value map[string]draw
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pins [8]tablePin // the rows pinned, inline so a render over a country's five-deep geo tree stays off the heap
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@@ -31,7 +31,7 @@ type draw struct {
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}
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// pinned is the row the render pinned for t, if any.
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func (d *draws) pinned(t *table) (int, bool) {
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func (d *hold) pinned(t *table) (int, bool) {
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for _, p := range d.pins[:d.npins] {
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if p.t == t {
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return p.row, true
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@@ -42,7 +42,7 @@ func (d *draws) pinned(t *table) (int, bool) {
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}
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// mustRow is the row pinned for t, which the walk reaching a column pinned.
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func (d *draws) mustRow(t *table) int {
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func (d *hold) mustRow(t *table) int {
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r, ok := d.pinned(t)
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if !ok {
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panic(fmt.Sprintf("fejkdata: a column of %s is rendered with no row pinned", t.category))
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@@ -51,7 +51,7 @@ func (d *draws) mustRow(t *table) int {
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}
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// pin pins row r of t, and the rows of t's ancestors it links to.
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func (d *draws) pin(t *table, r int) {
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func (d *hold) pin(t *table, r int) {
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for {
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if _, done := d.pinned(t); done {
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return
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@@ -73,7 +73,7 @@ func (d *draws) pin(t *table, r int) {
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}
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// each calls fn for every pinned row, in pin order, the spilled ones by table name.
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func (d *draws) each(fn func(t *table, r int)) {
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func (d *hold) each(fn func(t *table, r int)) {
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for _, p := range d.pins[:d.npins] {
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fn(p.t, p.row)
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}
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@@ -90,7 +90,7 @@ func (d *draws) each(fn func(t *table, r int)) {
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// rowOf is the render's row of t: the one pinned, else one drawn inside the
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// nearest pinned ancestor — its parent drawn inside that first where the ancestor
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// is further up — or over the whole table, and pinned with its ancestors.
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func (d *draws) rowOf(t *table) int {
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func (d *hold) rowOf(t *table) int {
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if r, ok := d.pinned(t); ok {
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return r
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}
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@@ -113,7 +113,7 @@ func (d *draws) rowOf(t *table) int {
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}
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// pinRow pins row r of t where it agrees with the rows pinned before it.
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func (d *draws) pinRow(t *table, r int) error {
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func (d *hold) pinRow(t *table, r int) error {
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if pr, ok := d.pinned(t); ok && pr != r {
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return fmt.Errorf("%s and %s are two rows of %s", t.selectorSpelling(pr), t.selectorSpelling(r), t.path)
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}
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@@ -127,7 +127,7 @@ func (d *draws) pinRow(t *table, r int) error {
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}
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// selectRow pins the row a selector names.
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func (d *draws) selectRow(t *table, sel string) error {
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func (d *hold) selectRow(t *table, sel string) error {
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r, err := t.find(sel, d)
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if err != nil {
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return err
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@@ -136,7 +136,7 @@ func (d *draws) selectRow(t *table, sel string) error {
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}
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// inside keeps the rows of t that sit inside every pinned ancestor.
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func (d *draws) inside(t *table, rows []int) []int {
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func (d *hold) inside(t *table, rows []int) []int {
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for a := t.parentT; a != nil; a = a.parentT {
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pa, ok := d.pinned(a)
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if !ok {
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@@ -160,14 +160,14 @@ func (d *draws) inside(t *table, rows []int) []int {
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// gives one value, and a shown operand is the operand computed. Every other name is
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// drawn afresh, so {word} {word} still draws twice. checkTokens, checkPath and
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// linkRefs prove every step, so the walk cannot fail.
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func readField(s *session, t *template, held *draws, sc drawScope, a arm) draw {
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func readField(s *session, t *template, held *hold, sc renderScope, a arm) draw {
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if !t.held[a.key] {
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if len(a.tail) > 0 {
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panic(fmt.Sprintf("fejkdata: %q reads a path into %q, which the expansion does not hold", a.name, a.key))
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}
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return draw{text: render(s, t.fields[a.key], sc)}
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}
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d := readScope(s, held, sc, a)
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d := readHold(s, held, sc, a)
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if r, done := d.value[a.path]; done {
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return r
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}
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@@ -202,26 +202,26 @@ func readField(s *session, t *template, held *draws, sc drawScope, a arm) draw {
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return r
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}
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// readScope is the draws a held read keeps its draw in: for a reference that reads a path,
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// the render's draws for its group, so its draw spans the render; for a sibling, or a
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// readHold is the hold a held read keeps its draw in: for a reference that reads a path,
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// the render's hold for its group, so its draw spans the render; for a sibling, or a
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// reference read whole, held.
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func readScope(s *session, held *draws, sc drawScope, a arm) *draws {
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func readHold(s *session, held *hold, sc renderScope, a arm) *hold {
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if isRef(a.key) && len(a.tail) > 0 {
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return sc.draws(s)
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return sc.hold(s)
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}
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return held
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}
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// renderLeaf draws and renders what a read lands on: null on a null item, or on a column of one
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// reference alone whose read drew null.
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func renderLeaf(s *session, n node, sc drawScope) draw {
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func renderLeaf(s *session, n node, sc renderScope) draw {
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n = drawn(s, n)
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if _, isNull := n.(*null); isNull {
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return draw{null: true}
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}
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r := draw{text: render(s, n, sc)}
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if t, _ := n.(*template); t != nil && t.readsColumn != nil {
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r.null = sc.in(t).draws(s).value[t.readsColumn.a.path].null
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r.null = sc.in(t).hold(s).value[t.readsColumn.a.path].null
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}
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return r
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}
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