Make renderEdges panic on a node kind it does not handle, and drop the done round item
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@@ -49,6 +49,7 @@ func descend(s *session, root node, segments []string, sc renderScope) (node, er
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// render evaluates a compiled node to a string. compile validates every node up
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// front, so rendering a compiled tree cannot fail. sc holds the reference draws the
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// render shares; each repeat iteration renders over a hold set of its own.
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// renderEdges mirrors this switch for the fences, so a new node kind goes in both.
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func render(s *session, n node, sc renderScope) string {
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switch n := n.(type) {
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case *choice:
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