State the rule each draw fence enforces beside it: the cell drop in walk, alternatives, replayPairs and heldCheck

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2026-09-26 13:55:45 +02:00
committed by Lillem4n
parent bee748a932
commit f0b92260ed
4 changed files with 9 additions and 11 deletions
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@@ -21,11 +21,6 @@ Self-sufficiency 5.6), every seat capped by Locality, and all nine naming
This round, in order:
- State at each draw fence, in one line at the code, the rule it enforces, where a
`docs/decisions.md` link stands in for it today: the clash drop in `drawWalk.walk`,
`alternatives`, `replayPairs`' claim that pairs find every conflict, and
`heldCheck`'s skip of a reference path. Seven seats could not say why the fences
are complete without the decision bodies.
- Hold the draw fences to what render does: a test rendering seeded draws that fails
where a read the render makes falls outside what `drawWalk` gathered. Today the two
models agree by a comment on `renderEdges`, and a new render route drifts silently.