From f81aa1a56e012611c259237e76a2d870427312ae Mon Sep 17 00:00:00 2001 From: Lilleman auf Larv Date: Fri, 9 Oct 2026 11:28:11 +0200 Subject: [PATCH] Reuse the leaf's moved key in readUnder, so the lowest Go meets the allocation gate --- pick.go | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/pick.go b/pick.go index c8bb013..b79fbf3 100644 --- a/pick.go +++ b/pick.go @@ -82,9 +82,10 @@ func readUnder(s *drawstate.State, t *template, env renderEnv, a arm) readValue return r } levels := make([]pickKey, len(a.levels)) - for i, l := range a.levels { + for i, l := range a.levels[:len(levels)-1] { levels[i] = env.pickAt.under(l) } + levels[len(levels)-1] = key // the leaf's level, already moved; moving it again allocates leaf, pins := p.draw(s, t.startOf(a.head), a.steps, levels) return p.renderAt(s, leaf, pins, key, env) }