// Package fejkdata generates fake data from recursive JSON templates. // // Data lives in JSON, not in Go. A generator starts from the shipped data set and // layers any directories you add; folders and files become a dot-path namespace, // then generate values by path: // // f, _ := fejkdata.New(fejkdata.WithSeed(42)) // f.Fake("sv_SE.address") // "Räfsalsvägen 43\n442 42 Kungälv" // f.Fake("sv_SE.address.locality") // "Umeå": a second call draws afresh // // Several sources merge in order, the last winning a name clash, so custom data // layers over the built-ins. The JSON template format is documented in the [README]. // // [README]: https://github.com/larvit/fejkdata#readme package fejkdata // Vocabulary // // - draw — one pick from a choice, or one row taken from a table: `pick`, // `resolveChoice`, `renderScope.drawRowOf`. Every {…} draws afresh, bar a read of a name. // - expansion — one render of one format: `expand`. // - render — one walk of the tree from an entry point, over one `frameStack`: // `Generator.Fake`, `FakeRecord`, `Template.Fake` and `RecordTemplate.Fake` // start one each, and `FakeStruct` one per record. // - named pick — the draw a token such as {/person as p} binds to a name, drawn // on its first read and kept while its scope renders: a category, or one // repeat iteration: `nameBinding`, `nameScope`, `namedPick`, `pickFrame`. // - memo — what a named pick keeps its draws in, the variant drawn at each level // and the value each path read: `drawMemo`. // - pin — fixing which row of a table one path, or one named pick, uses: // `pinSet`, `namedPick.pins`, `table.drawStep`. // - family — a table and every table reaching it through a chain of links // `table.linkParent` makes. // - fence — a load-time check, run over each category, template or struct as it // loads or compiles, so rendering a compiled tree cannot fail.