238 lines
6.6 KiB
Go
238 lines
6.6 KiB
Go
package fejkdata
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import (
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"fmt"
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"sort"
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)
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// tablePin is one table's pinned row.
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type tablePin struct {
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t *table
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row int
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}
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// draws is what has already been drawn for held names: the variant each was drawn as,
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// so every path under it reads one row, and the draw each read made, by its one
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// spelling, so the same read written twice reads one draw. An expansion keeps one for
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// its sibling names, and a render one per group for its reference paths.
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type draws struct {
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variant map[string]node
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value map[string]draw
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pins [8]tablePin // the rows pinned, inline so a render over a country's five-deep geo tree stays off the heap
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npins int
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more map[*table]int // the rows pinned past the inline eight
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s *session // what draws a row; nil where a walk only proves selectors
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}
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// draw is what one read drew: its text, and whether it landed on a null.
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type draw struct {
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text string
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null bool
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}
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// pinned is the row the render pinned for t, if any.
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func (d *draws) pinned(t *table) (int, bool) {
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for _, p := range d.pins[:d.npins] {
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if p.t == t {
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return p.row, true
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}
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}
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r, ok := d.more[t]
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return r, ok
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}
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// mustRow is the row pinned for t, which the walk reaching a column pinned.
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func (d *draws) mustRow(t *table) int {
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r, ok := d.pinned(t)
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if !ok {
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panic(fmt.Sprintf("fejkdata: a column of %s is rendered with no row pinned", t.category))
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}
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return r
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}
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// pin pins row r of t, and the rows of t's ancestors it links to.
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func (d *draws) pin(t *table, r int) {
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for {
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if _, done := d.pinned(t); done {
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return
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}
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if d.npins < len(d.pins) {
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d.pins[d.npins] = tablePin{t, r}
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d.npins++
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} else {
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if d.more == nil {
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d.more = map[*table]int{}
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}
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d.more[t] = r
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}
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if t.parentT == nil {
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return
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}
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t, r = t.parentT, t.parentRow(r)
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}
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}
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// each calls fn for every pinned row, in pin order, the spilled ones by table name.
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func (d *draws) each(fn func(t *table, r int)) {
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for _, p := range d.pins[:d.npins] {
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fn(p.t, p.row)
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}
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spilled := make([]*table, 0, len(d.more))
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for t := range d.more {
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spilled = append(spilled, t)
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}
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sort.Slice(spilled, func(i, j int) bool { return spilled[i].category < spilled[j].category })
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for _, t := range spilled {
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fn(t, d.more[t])
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}
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}
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// rowOf is the render's row of t: the one pinned, else one drawn inside the
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// nearest pinned ancestor — its parent drawn inside that first where the ancestor
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// is further up — or over the whole table, and pinned with its ancestors.
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func (d *draws) rowOf(t *table) int {
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if r, ok := d.pinned(t); ok {
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return r
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}
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r := -1
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for a := t.parentT; a != nil && r < 0; a = a.parentT {
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if _, ok := d.pinned(a); !ok {
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continue
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}
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if t.parentT != a {
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d.rowOf(t.parentT)
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}
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pr, _ := d.pinned(t.parentT)
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r = t.drawUnder(d.s, pr)
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}
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if r < 0 {
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r = t.draw(d.s)
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}
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d.pin(t, r)
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return r
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}
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// pinRow pins row r of t where it agrees with the rows pinned before it.
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func (d *draws) pinRow(t *table, r int) error {
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if pr, ok := d.pinned(t); ok && pr != r {
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return fmt.Errorf("%s and %s are two rows of %s", t.selectorSpelling(pr), t.selectorSpelling(r), t.path)
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}
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for a := t.parentT; a != nil; a = a.parentT {
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if pa, ok := d.pinned(a); ok && !t.under(r, a, pa) {
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return fmt.Errorf("%s is not inside %s", t.selectorSpelling(r), a.selectorSpelling(pa))
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}
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}
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d.pin(t, r)
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return nil
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}
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// selectRow pins the row a selector names.
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func (d *draws) selectRow(t *table, sel string) error {
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r, err := t.find(sel, d)
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if err != nil {
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return err
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}
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return d.pinRow(t, r)
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}
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// inside keeps the rows of t that sit inside every pinned ancestor.
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func (d *draws) inside(t *table, rows []int) []int {
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for a := t.parentT; a != nil; a = a.parentT {
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pa, ok := d.pinned(a)
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if !ok {
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continue
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}
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var kept []int
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for _, r := range rows {
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if t.under(r, a, pa) {
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kept = append(kept, r)
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}
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}
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rows = kept
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}
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return rows
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}
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// readField renders one arm of a token. An arm's key is a sibling field or a
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// reference linkRefs bound into fields. A name the expansion holds — a level some
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// token addresses by dotted path, or a field an operand reads — is drawn once and
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// kept, so {place.postal-code} and {place.locality} read one row, either read twice
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// gives one value, and a shown operand is the operand computed. Every other name is
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// drawn afresh, so {word} {word} still draws twice. checkTokens, checkPath and
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// linkRefs prove every step, so the walk cannot fail.
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func readField(s *session, t *template, held *draws, sc drawScope, a arm) draw {
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if !t.held[a.key] {
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if len(a.tail) > 0 {
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panic(fmt.Sprintf("fejkdata: %q reads a path into %q, which the expansion does not hold", a.name, a.key))
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}
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return draw{text: render(s, t.fields[a.key], sc)}
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}
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d := readScope(s, held, sc, a)
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if r, done := d.value[a.path]; done {
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return r
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}
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leaf, err := walkPath(t.fields[a.key], a.tail, pathWalk{
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// Hold the draw at every level passed through, so two paths sharing a
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// prefix share it.
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choice: func(c *choice, rest []string) ([]node, error) {
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key := a.key
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if consumed := len(a.tail) - len(rest); consumed > 0 {
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key = a.steps[consumed-1]
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}
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n, drew := d.variant[key]
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if !drew {
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n = drawn(s, c)
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if d.variant == nil {
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d.variant = map[string]node{}
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}
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d.variant[key] = n
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}
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return []node{n}, nil
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},
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pins: d,
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})
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if err != nil {
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panic(fmt.Sprintf("fejkdata: %q: %v; a fence should have refused this at New", a.name, err))
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}
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r := renderLeaf(s, leaf, sc)
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if d.value == nil {
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d.value = map[string]draw{}
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}
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d.value[a.path] = r
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return r
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}
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// readScope is the draws a held read keeps its draw in: for a reference that reads a path,
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// the render's draws for its group, so its draw spans the render; for a sibling, or a
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// reference read whole, held.
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func readScope(s *session, held *draws, sc drawScope, a arm) *draws {
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if isRef(a.key) && len(a.tail) > 0 {
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return sc.draws(s)
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}
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return held
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}
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// renderLeaf draws and renders what a read lands on: null on a null item, or on a column of one
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// reference alone whose read drew null.
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func renderLeaf(s *session, n node, sc drawScope) draw {
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n = drawn(s, n)
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if _, isNull := n.(*null); isNull {
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return draw{null: true}
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}
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r := draw{text: render(s, n, sc)}
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if t, _ := n.(*template); t != nil && t.readsColumn != nil {
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r.null = sc.in(t).draws(s).value[t.readsColumn.a.path].null
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}
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return r
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}
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// drawn resolves a choice to one variant, so a bound head is a concrete node the
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// rest of the expansion shares. Nested choices unwrap too: a draw is one value, not
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// another set to pick from.
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func drawn(s *session, n node) node {
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for c, ok := n.(*choice); ok; c, ok = n.(*choice) {
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n = pick(s, c)
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}
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return n
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}
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