194 lines
5.1 KiB
Go
194 lines
5.1 KiB
Go
package fejkdata
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import (
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"fmt"
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"slices"
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"sort"
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)
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// eachNode visits n and every node contained within it once, passing the dot path
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// that reaches each. It never crosses a reference edge — a {/path} reference is
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// skipped — so a single inline node is walked on its own.
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func eachNode(n node, path string, fn func(path string, n node) error) error {
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seen := map[node]bool{}
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var visit func(string, node) error
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visit = func(path string, m node) error {
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if m == nil || seen[m] {
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return nil
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}
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seen[m] = true
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if err := fn(path, m); err != nil {
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return err
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}
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for _, c := range contained(m) {
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if err := visit(join(path, c.name), c.node); err != nil {
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return err
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}
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}
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return nil
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}
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return visit(path, n)
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}
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// namedNode is a contained child and the segment reaching it; a choice's items carry
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// no segment, matching how a dot path steps over a choice.
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type namedNode struct {
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name string
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node node
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}
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func contained(n node) []namedNode {
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switch n := n.(type) {
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case *folder:
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return namedNodes(n.children)
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case *choice:
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out := make([]namedNode, len(n.items))
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for i, it := range n.items {
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out[i] = namedNode{node: it}
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}
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return out
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case *template:
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return namedNodes(n.fields)
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case *table:
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return append([]namedNode{{node: n.formatTemplate}}, namedNodes(n.formatTemplate.fields)...)
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case *tableColumn:
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if len(n.t.cellTemplates) == 0 {
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return nil
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}
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var out []namedNode
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for r := 0; r < n.t.rowCount(); r++ {
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if cell := n.t.cellTemplate(r, n.i); cell != nil {
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out = append(out, namedNode{node: cell})
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}
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}
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return out
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case *nullItem, *tableRow:
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return nil
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default:
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panic(internalError("contained has no case for node %T", n))
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}
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}
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func namedNodes(m map[string]node) []namedNode {
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out := make([]namedNode, 0, len(m))
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for _, name := range sortedNames(m) {
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out = append(out, namedNode{name: name, node: m[name]})
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}
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return out
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}
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func sortedNames[V any](m map[string]V) []string {
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names := make([]string, 0, len(m))
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for name := range m {
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names = append(names, name)
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}
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sort.Strings(names)
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return names
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}
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// renderEdge is a child a node renders into, labelled by what reaches it (a field
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// name, reference, or choice index) for a readable cycle report.
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type renderEdge struct {
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to node
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label string
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}
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// renderEdges lists the children rendering n recurses into, mirroring render: a
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// choice's items, and a template's field/reference tokens plus its operands. A
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// folder renders nothing, so it has no edges.
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func renderEdges(n node) []renderEdge {
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switch n := n.(type) {
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case *choice:
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es := make([]renderEdge, len(n.items))
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for i, it := range n.items {
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es[i] = renderEdge{to: it, label: fmt.Sprintf("[%d]", i)}
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}
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return es
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case *template:
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var es []renderEdge
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for _, o := range n.compiled.ops {
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for _, a := range slices.Concat(o.operands, o.arms) {
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for _, leaf := range a.leaves {
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es = append(es, renderEdge{leaf, a.spelling})
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}
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}
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}
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return es
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case *table:
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return []renderEdge{{to: n.formatTemplate, label: "format"}}
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case *tableRow:
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return []renderEdge{{to: n.t.formatTemplate, label: "format"}}
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case *tableColumn:
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var es []renderEdge
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for _, c := range contained(n) {
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es = append(es, renderEdge{to: c.node, label: n.t.header[n.i]})
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}
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return es
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case *folder, *nullItem:
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return nil
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default:
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panic(internalError("renderEdges has no case for node %T", n))
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}
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}
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type renderCounts map[node]int
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func (m renderCounts) renderCount(n node) int {
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if r, done := m[n]; done {
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return r
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}
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r := 1
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for _, e := range renderEdges(n) {
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if c := m.renderCount(e.to); c > r {
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r = c
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}
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}
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if t, ok := n.(*template); ok {
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r *= t.repeat
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}
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m[n] = r
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return r
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}
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// repeatCheck bounds the renders a repeat multiplies to along any root-to-leaf
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// path, so nested repeats cannot build what one repeat may not.
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// docs/decisions.md#the-repeat-cap-bounds-renders-not-bytes
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func repeatCheck(path string, n node, mem renderCounts) error {
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if t, ok := n.(*template); ok && t.repeat > 1 && mem.renderCount(n) > MaxRepeat {
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return fmt.Errorf("%s: repeat %d multiplies to %d renders along one path, above the maximum %d", path, t.repeat, mem.renderCount(n), MaxRepeat)
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}
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return nil
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}
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// checkNoCycles rejects a reference cycle: a node whose rendering can reach itself
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// — directly, mutually, or through a chain — never terminates, so it must fail at
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// New rather than stack-overflow at render. It is a depth-first walk of the render
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// graph (renderEdges). Every node is a root: a field its parent's format never
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// renders is still reachable by dot path, so a cycle in one would otherwise reach
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// render and be fatal there.
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func checkNoCycles(sites []categorySite) error {
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const (
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grey = 1
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black = 2
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)
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color := map[node]int{}
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var visit func(n node, path string) error
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visit = func(n node, path string) error {
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switch color[n] {
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case grey:
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return fmt.Errorf("reference cycle: %s", path)
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case black:
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return nil
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}
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color[n] = grey
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for _, e := range renderEdges(n) {
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if err := visit(e.to, path+" -> "+e.label); err != nil {
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return err
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}
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}
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color[n] = black
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return nil
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}
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return sitesScope(sites)(func(path string, n node) error { return visit(n, path) })
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}
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