Files
fejkdata/path.go
T

365 lines
12 KiB
Go

package fejkdata
import (
"fmt"
"strings"
"github.com/larvit/fejkdata/internal/drawstate"
"github.com/larvit/fejkdata/internal/grammar"
"github.com/larvit/fejkdata/internal/invariant"
)
// stepInto is what seg names under n: a folder's entry or a template's field.
func stepInto(n node, seg string) (node, error) {
switch {
case grammar.IsSelector(seg):
return nil, fmt.Errorf("%s is not a table, so it has no row to select", grammar.SelectorOf(seg))
case seg == "..":
if c, ok := n.(*tableColumn); ok {
return nil, fmt.Errorf(`".." steps up from a table's row, and %q is a column; put the ".." right after the row`, c.name())
}
return nil, fmt.Errorf(`".." steps up only from a table's row; name any other level by its path from the data root`)
}
switch n := n.(type) {
case *folder:
if child, ok := n.children[seg]; ok {
return child, nil
}
return nil, fmt.Errorf("no entry %q", seg)
case *template:
if child, ok := n.fields[seg]; ok {
return child, nil
}
case *tableColumn:
if n.i == n.t.rows.LinkColumn() {
return nil, fmt.Errorf("no field %q: %q is the link column, holding its parent's key; to read the row it links to, step up with ..%s.%s", seg, n.name(), n.name(), seg)
}
return nil, fmt.Errorf("no field %q: %q is a column, and a cell holds no fields", seg, n.name())
case *nullItem:
default:
panic(invariant.Broken("stepInto has no case for node %T", n))
}
return nil, fmt.Errorf("no field %q", seg)
}
// tableRoute is how a path passes one table: the row it reads, by selector or
// drawn, what it goes on into, and whether that is a linked table.
type tableRoute struct {
sel string
draw bool
next node
rest []string
descends bool
up bool
}
// route is how tail passes t. descended means the previous route stepped into t
// from a row of an ancestor table, so t reads a row even where tail is empty; a
// table reached otherwise, with no selector and an empty tail, is left to a render's
// own draw.
func (t *table) route(tail []string, descended bool) (tableRoute, error) {
sel, tail, err := t.selector(tail)
if err != nil {
return tableRoute{}, err
}
if len(tail) > 0 && tail[0] == ".." {
if err := t.rows.StepUp(tail[1:]); err != nil {
return tableRoute{}, err
}
return tableRoute{sel: sel, draw: sel == "", next: t.rows.Parent().Payload(), rest: tail[2:], descends: true, up: true}, nil
}
column, child, err := t.step(tail)
if err != nil {
return tableRoute{}, err
}
// A selector further down pins this table by ancestry, so the walk draws only
// where none follows; drawing first could pick a row the selector is not inside.
r := tableRoute{sel: sel, draw: sel == "" && (descended || len(tail) > 0) && !grammar.HasSelector(tail)}
switch {
case len(tail) == 0 && sel == "" && !descended:
r.next = t
case len(tail) == 0:
r.next = t.rowNode
case child != nil:
r.next, r.rest, r.descends = child, tail[1:], true
default:
r.next, r.rest = column, tail[1:]
}
return r, nil
}
// pathStep is one step of a compiled path, taken at the node the steps before it
// reached, a choice there resolved first; at indexes the tail where it is taken, and
// only a table's step sits past the tail's end. A step holds no node, so a
// caller's steps stay on its stack.
type pathStep struct {
kind stepKind
at int
name string // stepField: the field; stepSelect: the selector; stepColumn, stepChild: the column or table stepped to
row int // stepSelect: the row the selector names
}
type stepKind uint8
const (
stepField stepKind = iota + 1 // into a folder's entry or a template's field
stepSelect // pin the selected row of the table
stepDraw // draw a row of the table inside the pins
stepRow // land on the table's row node
stepColumn
stepChild
stepParent // up to the table's parent, at the row its own row links to
)
// pathCheck proves a path resolves whichever way the draws go: every variant of a
// choice carries the rest of it, and is walked, a selector names a row inside the
// rows selected before it, and no level read carries a repeat. It compiles the steps
// a draw takes, and every leaf the path may render; level names the head in its errors.
type pathCheck struct {
pins pinSet
level string
tail []string
steps []pathStep
leaves []node
}
func (w *pathCheck) run(n node) (node, error) {
return w.walk(n, w.tail)
}
func (w *pathCheck) walk(n node, tail []string) (node, error) {
for descended := false; len(tail) > 0 || descended; {
if c, ok := n.(*choice); ok {
return w.walkEvery(c, tail)
}
var err error
if n, tail, descended, w.steps, err = takeStep(n, tail, descended, w.tail, w.level, w.steps, &w.pins); err != nil {
return nil, err
}
}
w.leaves = append(w.leaves, n)
return n, nil
}
// takeStep takes the step tail starts with from n, which is no choice, and appends what it takes
// to steps: a field, or the route a table passes. whole is the path tail ends, and level names its
// head in errors.
func takeStep(n node, tail []string, descended bool, whole []string, level string, steps []pathStep, pins *pinSet) (node, []string, bool, []pathStep, error) {
at := len(whole) - len(tail)
switch x := n.(type) {
case *table:
r, err := x.route(tail, descended)
if err != nil {
return nil, nil, false, steps, err
}
steps, err = routeSteps(steps, pins, x, r, at)
return r.next, r.rest, r.descends, steps, err
case *template:
if x.repeat > 1 && !grammar.IsSelector(tail[0]) {
return nil, nil, false, steps, fmt.Errorf("the level %q carries a repeat, which a path reading one draw of it cannot apply", join(level, strings.Join(whole[:at], ".")))
}
}
next, err := stepInto(n, tail[0])
if err != nil {
return nil, nil, false, steps, err
}
return next, tail[1:], false, append(steps, pathStep{kind: stepField, at: at, name: tail[0]}), nil
}
// routeSteps appends the steps r takes past t, the first at at, pinning in pins the row
// it selects.
func routeSteps(steps []pathStep, pins *pinSet, t *table, r tableRoute, at int) ([]pathStep, error) {
if r.sel != "" {
row, err := pins.Select(t.rows, r.sel)
if err != nil {
return steps, err
}
steps = append(steps, pathStep{kind: stepSelect, at: at, name: r.sel, row: row})
at++
}
if r.draw {
steps = append(steps, pathStep{kind: stepDraw, at: at})
}
switch next := r.next.(type) {
case *table:
switch {
case r.up:
steps = append(steps, pathStep{kind: stepParent, at: at})
case next != t:
steps = append(steps, pathStep{kind: stepChild, at: at, name: next.rows.Segment()})
}
case *tableRow:
steps = append(steps, pathStep{kind: stepRow, at: at})
case *tableColumn:
steps = append(steps, pathStep{kind: stepColumn, at: at, name: next.name()})
default:
panic(invariant.Broken("%s: a route onto %T", t.rows.Segment(), r.next))
}
return steps, nil
}
// walkEvery walks every variant and keeps the first one's steps: every variant carries
// the rest of the path, so each compiles to the same steps past the choice.
func (w *pathCheck) walkEvery(c *choice, tail []string) (node, error) {
if err := carriedByAll(c, tail); err != nil {
return nil, err
}
var last node
before, first := w.steps[:len(w.steps):len(w.steps)], w.steps
for i, item := range c.items {
var err error
w.steps = before
if last, err = w.walk(item, tail); err != nil {
return nil, err
}
if i == 0 {
first = w.steps
}
}
w.steps = first
return last, nil
}
// probePath proves a path resolves without drawing, appending to steps the steps a
// draw takes. Where pathCheck walks every variant of a choice, it walks the first,
// which carriedByAll lets stand for all.
func probePath(n node, tail []string, steps []pathStep) ([]pathStep, error) {
var pins pinSet
whole := tail
for descended := false; len(tail) > 0 || descended; {
if c, ok := n.(*choice); ok {
if err := carriedByAll(c, tail); err != nil {
return nil, err
}
n = c.items[0]
continue
}
var err error
if n, tail, descended, steps, err = takeStep(n, tail, descended, whole, "", steps, &pins); err != nil {
return nil, err
}
}
return steps, nil
}
// drawSteps draws the rows and variants a path's steps read from n, pinning the rows in pins;
// pins is nil for a sibling path, which never crosses a table, since a table is only a category.
// For a read through a name, memo keeps the variant drawn at each of levels, so paths sharing a
// prefix share it. It returns the leaf and the pins its row is in: a step down after a step up draws
// afresh, into pins of its own, which memo shares with every path stepping down there.
func drawSteps(s *drawstate.State, n node, steps []pathStep, pins *pinSet, memo *drawMemo, levels []string) (node, *pinSet) {
var climbed *rowsTable
for _, st := range steps {
if c, ok := n.(*choice); ok {
n = drawVariant(s, c, memo, levels, st.at)
}
if st.kind == stepField {
var err error
if n, err = stepInto(n, st.name); err != nil {
panic(invariant.Broken("step %d: %v; a path's steps should have been compiled from the node they are drawn from", st.at, err))
}
continue
}
t, ok := n.(*table)
if !ok {
panic(invariant.Broken("step %d: a table's step of kind %d on %T", st.at, st.kind, n))
}
switch {
case st.kind == stepParent:
climbed = t.rows.Parent()
case st.kind == stepChild && climbed != nil:
pins, climbed = memo.stepDownPins(pins, climbed, levels, st.at), nil
}
n = t.drawStep(s, st, pins)
}
return n, pins
}
func (t *table) drawStep(s *drawstate.State, st pathStep, pins *pinSet) node {
switch st.kind {
case stepSelect:
if err := pins.PinRow(t.rows, st.row); err != nil {
panic(invariant.Broken("%s[%s]: %v", t.rows.Segment(), st.name, err))
}
return t
case stepDraw:
t.rows.DrawIn(s, pins)
return t
case stepRow:
return t.rowNode
case stepColumn:
return t.formatTemplate.fields[st.name]
case stepChild:
return t.rows.Descendant(st.name).Payload()
case stepParent:
return t.rows.Parent().Payload()
}
panic(invariant.Broken("drawStep has no case for step kind %d", st.kind))
}
func drawVariant(s *drawstate.State, c *choice, memo *drawMemo, levels []string, at int) node {
if memo == nil {
return resolveChoice(s, c)
}
return memo.variantOf(s, c, levels[at])
}
func (t *table) selector(tail []string) (sel string, rest []string, err error) {
if len(tail) == 0 || !grammar.IsSelector(tail[0]) {
return "", tail, nil
}
sel, rest = grammar.SelectorOf(tail[0]), tail[1:]
if len(rest) > 0 && grammar.IsSelector(rest[0]) {
return "", nil, fmt.Errorf("%s[%s] is selected twice; one selector names its row", t.rows.Segment(), sel)
}
return sel, rest, nil
}
// step is what a tail's first segment names in t: a column, or a table linked to it.
func (t *table) step(tail []string) (column node, child *table, err error) {
if len(tail) == 0 {
return nil, nil, nil
}
if column, ok := t.formatTemplate.fields[tail[0]]; ok {
return column, nil, nil
}
d := t.rows.Descendant(tail[0])
if d == nil {
return nil, nil, fmt.Errorf("no column or linked table %q in %s", tail[0], t.rows.Segment())
}
return nil, d.Payload(), nil
}
// carriedByAll is the choice rule a path that must resolve on every call obeys:
// the rest of the tail must be one every variant carries.
func carriedByAll(c *choice, rest []string) error {
if want := strings.Join(rest, "."); !c.shared[want] {
return unreachableInChoice(c, want)
}
return nil
}
// unreachableInChoice reports that a path cannot step through this choice, listing
// what every variant does carry.
func unreachableInChoice(c *choice, want string) error {
if len(c.shared) == 0 {
return fmt.Errorf("no variant of this %d-way choice carries %q", len(c.items), want)
}
offered := sortedNames(c.shared)
return fmt.Errorf("not every variant of this %d-way choice carries %q; all carry %v", len(c.items), want, offered)
}
func checkPathResolves(n node, tail []string, level string) error {
_, err := (&pathCheck{level: level, tail: tail}).run(n)
return err
}
// compilePath compiles a path checkPathResolves proved.
func compilePath(n node, tail []string) pathCheck {
w := pathCheck{tail: tail}
if _, err := w.run(n); err != nil {
panic(invariant.Broken("%s: %v; the path should have been proved before it was compiled", grammar.JoinSegments(tail), err))
}
return w
}