Files
fejkdata/data.go
T

265 lines
7.0 KiB
Go

package fejkdata
import (
"encoding/json"
"fmt"
"io/fs"
"os"
"path"
"strings"
)
// dataSource is one tree to load: an fs.FS and the directory in it to start from.
// label prefixes file names in errors; onDisk marks diskPath as a directory that must
// exist.
type dataSource struct {
fsys fs.FS
label string
onDisk bool
diskPath string
baseDir string
}
func (s dataSource) labelled(p string) string {
if s.label == "" {
return p
}
return path.Join(s.label, p)
}
func loadData(sources []dataSource) (map[string]node, error) {
root := map[string]node{}
for _, src := range sources {
if src.onDisk {
if src.diskPath == "" {
return nil, fmt.Errorf("a data path is empty")
}
info, err := os.Stat(src.diskPath)
if err != nil {
return nil, fmt.Errorf("data path %s: %w", src.diskPath, err)
}
if !info.IsDir() {
return nil, fmt.Errorf("%s is not a directory", src.diskPath)
}
}
dir := src.baseDir
if dir == "" {
dir = "."
}
g, err := loadDir(src, dir)
if err != nil {
return nil, err
}
mergeChildren(root, g.children)
}
if len(root) == 0 {
return nil, fmt.Errorf("no .json data found")
}
if err := treeBinding(root).bind(); err != nil {
return nil, err
}
return root, nil
}
// loadDir compiles one directory into a folder. Empty subdirectories (no JSON
// anywhere under them) are skipped rather than added as empty namespaces.
func loadDir(src dataSource, dir string) (*folder, error) {
entries, err := fs.ReadDir(src.fsys, dir)
if err != nil {
return nil, fmt.Errorf("%s: %w", src.labelled(dir), err)
}
g := &folder{children: map[string]node{}}
files := &categoryFiles{src: src, dir: dir, tsv: map[string]bool{}}
for _, e := range entries {
if strings.HasSuffix(e.Name(), ".tsv") && !e.IsDir() {
files.tsv[e.Name()] = false
}
}
for _, e := range entries {
if strings.HasPrefix(e.Name(), ".") { // hidden: a checkout or an editor's file, never data
continue
}
full := path.Join(dir, e.Name())
if e.IsDir() {
if err := loadFolder(src, g, full, e.Name()); err != nil {
return nil, err
}
continue
}
if err := loadFile(src, g, full, e.Name(), files); err != nil {
return nil, err
}
}
for name, named := range files.tsv {
if !named && !strings.HasPrefix(name, ".") {
return nil, fmt.Errorf("%s: no category names it in its rows; a table's rows file sits beside a category file naming it", src.labelled(path.Join(dir, name)))
}
}
return g, nil
}
// categoryFiles is what a category may name beside itself: the rows files of its
// directory, each marked once a category names it.
type categoryFiles struct {
src dataSource
dir string
tsv map[string]bool
}
func (c *categoryFiles) readRows(name string) (string, error) {
if _, present := c.tsv[name]; !present {
return "", fmt.Errorf("rows names %s, which is not beside it in %s", name, c.src.labelled(c.dir))
}
c.tsv[name] = true
b, err := fs.ReadFile(c.src.fsys, path.Join(c.dir, name))
if err != nil {
return "", fmt.Errorf("%s: %w", c.src.labelled(path.Join(c.dir, name)), err)
}
return string(b), nil
}
// loadFolder adds a subdirectory as a nested folder, unless nothing under it is data.
func loadFolder(src dataSource, g *folder, full, name string) error {
child, err := loadDir(src, full)
if err != nil {
return err
}
if len(child.children) == 0 {
return nil
}
if err := checkName(name); err != nil {
return fmt.Errorf("%s: folder %w", src.labelled(full), err)
}
g.children[name] = child
return nil
}
// loadFile compiles a *.json file into a category named after it; any other file
// is skipped.
func loadFile(src dataSource, g *folder, full, file string, files *categoryFiles) error {
if !strings.HasSuffix(file, ".json") {
return nil
}
name := strings.TrimSuffix(file, ".json")
if err := checkName(name); err != nil {
return fmt.Errorf("%s: category %w", src.labelled(full), err)
}
b, err := fs.ReadFile(src.fsys, full)
if err != nil {
return fmt.Errorf("%s: %w", src.labelled(full), err)
}
var raw any
if err := json.Unmarshal(b, &raw); err != nil {
return fmt.Errorf("%s: %w", src.labelled(full), err)
}
n, err := compileCategory(raw, name, files)
if err != nil {
return fmt.Errorf("%s: %w", src.labelled(full), err)
}
g.children[name] = n
return nil
}
// mergeChildren overlays src onto dst. Two folders under the same key merge
// recursively (so locales/categories from several paths combine); every other
// key is replaced, making the last-loaded directory win on a conflict.
func mergeChildren(dst, src map[string]node) {
for k, v := range src {
if dg, ok := dst[k].(*folder); ok {
if sg, ok := v.(*folder); ok {
mergeChildren(dg.children, sg.children)
continue
}
}
dst[k] = v
}
}
// nodeScope is the set of nodes one validation pass covers: a whole loaded tree,
// or a single inline node.
type nodeScope func(fn func(path string, n node) error) error
func treeScope(root map[string]node) nodeScope {
return func(fn func(path string, n node) error) error { return walkNodes(root, fn) }
}
func inlineScope(n node, label string) nodeScope {
return func(fn func(path string, m node) error) error { return eachNode(n, label, fn) }
}
// binding is one scope's way through bind, the one load pipeline; its fields are where
// scopes differ.
type binding struct {
scope nodeScope
link func() error
scopeFence func() error
// Set by a caller that proves the columns against their Go types itself.
typedByGo bool
}
func treeBinding(root map[string]node) binding {
return binding{
scope: treeScope(root),
link: func() error {
setTablePaths(root)
if err := linkTables(root); err != nil {
return err
}
return linkRefs(root)
},
scopeFence: func() error { return checkNoCycles(root) },
}
}
func (b binding) bind() error {
if err := b.link(); err != nil {
return err
}
if err := b.scopeFence(); err != nil {
return err
}
if !b.typedByGo {
if err := checkColumns(b.scope); err != nil {
return err
}
}
return checkNodeFences(b.scope)
}
// checkNodeFences runs the per-node fences every binding needs over a scope, each
// over the whole scope before the next, so which of several broken nodes is reported
// does not depend on the walk. Its walks recurse unguarded, so the scope's cycles are
// refused first: a tree by checkNoCycles, and an inline node closes none, since nothing
// references it.
func checkNodeFences(s nodeScope) error {
mem := renderCounts{}
if err := s(func(path string, n node) error { return repeatCheck(path, n, mem) }); err != nil {
return err
}
if err := s(heldCheck); err != nil {
return err
}
fence := &drawFence{fold: newReadFold()}
refs := false
if err := s(func(path string, n node) error {
if t, ok := n.(*template); ok && len(t.link.refs) > 0 {
refs = true
}
return fence.checkDrawGroup(path, n)
}); err != nil {
return err
}
if refs {
if err := s(checkOwnFamily); err != nil {
return err
}
if err := s(fence.checkDraws); err != nil {
return err
}
if err := s(fence.checkRecordDraws); err != nil {
return err
}
}
return s((&valueProof{}).checkDatatype)
}