Files
fejkdata/drawfence.go
T

523 lines
16 KiB
Go

package fejkdata
import (
"fmt"
"sort"
"strings"
)
// checkNestedDrawGroup refuses a template beneath one drawing in group that names group again,
// short of a repeat or another draw group.
func checkNestedDrawGroup(fields map[string]node, group string) error {
if group == "" {
return nil
}
var walk func(path string, n node) error
walk = func(path string, n node) error {
t, isTemplate := n.(*template)
switch {
case isTemplate && t.drawGroup == group:
return fmt.Errorf("%q names drawGroup %q, the draw group this template draws in already; drop it", path, group)
case isTemplate && (t.drawGroup != "" || t.repeat > 1):
return nil
}
for _, c := range contained(n) {
if err := walk(join(path, c.name), c.node); err != nil {
return err
}
}
return nil
}
for _, name := range sortedNames(fields) {
if err := walk(name, fields[name]); err != nil {
return err
}
}
return nil
}
// drawCheck fences each template of a scope as a render of its own, remembering which nodes read a
// reference path.
// docs/decisions.md#a-render-shares-one-reference-draw-per-category-per-group
// docs/decisions.md#the-expansion-hold-and-the-renders-draws-are-two-fences
type drawCheck struct {
memo map[hasReadMemo]bool
}
type hasReadMemo struct {
n node
stopAtGroup bool
}
// checkDrawGroup refuses a draw group that splits nothing: one whose render reads every reference
// path inside a repeat or a nested draw group, which draw apart from it whatever it names.
func (c *drawCheck) checkDrawGroup(path string, n node) error {
if t, ok := n.(*template); ok && t.drawGroup != "" && !c.splitsDraws(t) {
return fmt.Errorf("%s: drawGroup %q splits nothing, since nothing it renders reads a reference path outside a repeat or a nested drawGroup; drop it", path, t.drawGroup)
}
return nil
}
func (c *drawCheck) checkDraws(path string, n node) error {
t, ok := n.(*template)
if !ok {
return nil
}
if err := checkOwnFamily(t); err != nil {
return fmt.Errorf("%s: %w", path, err)
}
if !c.readsPath(t) {
return nil
}
if err := renderDraws(t).check(); err != nil {
return fmt.Errorf("%s: %w", path, err)
}
return nil
}
// checkOwnFamily refuses a table's format or cell that reads, however many templates
// away and through a repeat or a draw group too, a table of its own family: a whole
// read draws its row without pinning it, so the family would draw apart from the row
// it renders, whichever draws the reaching template holds.
// docs/decisions.md#a-table-never-reaches-its-own-family-by-any-route
func checkOwnFamily(t *template) error {
own := t.table
if own == nil {
own = t.cellOf
}
if own == nil {
return nil
}
seen := map[node]bool{}
var find func(n node) (renderEdge, *table, bool)
find = func(n node) (renderEdge, *table, bool) {
if seen[n] {
return renderEdge{}, nil, false
}
seen[n] = true
for _, e := range renderEdges(n) {
if a, isRef := refRead(n, e.label); isRef {
if head, isTable := n.(*template).head(a.key).(*table); isTable && head.familyRoot() == own.familyRoot() {
return e, head, true
}
}
if e, head, found := find(e.to); found {
return e, head, true
}
}
return renderEdge{}, nil, false
}
if e, head, found := find(t); found {
return fmt.Errorf("%s reads %s, a table of its own family, which a bare read of %s would draw apart from the row it renders; read the family from a template beside it, or add the value as a column", e.reached(), head.category, own.category)
}
return nil
}
func renderDraws(t *template) *drawWalk {
w := newDrawWalk()
for _, e := range renderEdges(t) {
w.edge(t, e, drawAt{group: t.drawGroupKey, route: drawRoute{e.reached(), e.label}})
}
return w
}
// checkRecordDraws fences the columns of a record — a template compiled at the top without a
// repeat — so a load proves the record view of it as well as the string view.
// docs/decisions.md#a-category-never-references-itself-and-a-records-fences-run-at-load
func (c *drawCheck) checkRecordDraws(path string, n node) error {
t, ok := n.(*template)
if !ok || !t.isRecord {
return nil
}
// A record-only template's format renders nothing, so weigh the columns, not the format.
columns := sortedNames(t.fields)
reads := false
for _, name := range columns {
reads = reads || c.readsPath(t.fields[name])
}
if !reads {
return nil
}
if err := checkColumnDraws(t, columns); err != nil {
return fmt.Errorf("%s: %w", path, err)
}
return nil
}
// readsPath reports whether rendering n reads a reference path, short of a repeat, which renders
// over draws of its own.
func (c *drawCheck) readsPath(n node) bool { return c.hasRead(n, false) }
// splitsDraws reports whether rendering n reads a reference path that n's own draw group answers
// for: one outside a repeat and outside a nested draw group, which hold their own draws.
func (c *drawCheck) splitsDraws(n node) bool { return c.hasRead(n, true) }
// hasRead walks what rendering n renders for a reference path, stopping at a repeat — and at a nested
// draw group when stopAtGroup — since each holds draws of its own.
func (c *drawCheck) hasRead(n node, stopAtGroup bool) bool {
k := hasReadMemo{n, stopAtGroup}
if r, done := c.memo[k]; done {
return r
}
r := false
for _, e := range renderEdges(n) {
if readsOnEdge(n, e.label) || (walksInto(e.to, stopAtGroup) && c.hasRead(e.to, stopAtGroup)) {
r = true
break
}
}
if c.memo == nil {
c.memo = map[hasReadMemo]bool{}
}
c.memo[k] = r
return r
}
func readsOnEdge(n node, label string) bool {
a, isRef := refRead(n, label)
return isRef && (len(a.tail) > 0 || readsTable(n, a))
}
func walksInto(to node, stopAtGroup bool) bool {
return !repeats(to) && !(stopAtGroup && grouped(to))
}
func repeats(n node) bool {
t, isTemplate := n.(*template)
return isTemplate && t.repeat > 1
}
func grouped(n node) bool {
t, isTemplate := n.(*template)
return isTemplate && t.drawGroupKey != ""
}
// readsTable reports whether a reference of n names a table, whose draw the render's
// group answers for even when read whole.
func readsTable(n node, a arm) bool {
t, isTemplate := n.(*template)
if !isTemplate {
return false
}
_, isTable := t.head(a.key).(*table)
return isTable
}
// refRead is the reference an edge of n reads; false when the edge reads none.
func refRead(n node, label string) (arm, bool) {
t, isTemplate := n.(*template)
if !isTemplate {
return arm{}, false
}
a := splitArm(label, t.refs)
return a, isRef(a.key)
}
// checkColumnDraws fences a record's columns as one render.
func checkColumnDraws(t *template, columns []string) error { return columnDraws(t, columns).check() }
func columnDraws(t *template, columns []string) *drawWalk {
w := newDrawWalk()
for _, name := range columns {
w.walk(t.fields[name], drawAt{group: t.drawGroupKey, route: drawRoute{spelling: fmt.Sprintf("column %q", name)}})
}
return w
}
// drawWalk gathers the references one render reads, by draw group, for check to compare.
type drawWalk struct {
reads []pathRead
read map[readKey]bool
seen map[nodeVisit]bool
}
// drawAt is where a walk stands: the draw group it draws in, how the render's root reached it, the
// table rows it pinned, the table a whole read draws a row of, and the rows of whole draws whose
// cells the walk is in.
type drawAt struct {
group string
route drawRoute
pins pinSet
wholeTable *table // left out of the visit keys: only this table's own cells compare against it, which the own-family fence keeps true
wholePins pinSet
}
// drawRoute is how a render reaches a draw: as its author spells it, and the root edge's label.
type drawRoute struct{ spelling, label string }
// pathRead is one reference a render reads: a path, or a bare reference with no tail.
type pathRead struct {
at drawAt
a arm
tr *tableRead // set where the reference names a table
}
type nodeVisit struct {
n node
group string
rowsKey string
}
type readKey struct {
group string
path string
rowsKey string
}
func newDrawWalk() *drawWalk {
return &drawWalk{read: map[readKey]bool{}, seen: map[nodeVisit]bool{}}
}
// walk follows what rendering n renders. A repeat renders over draws of its own, so the walk stops
// there. A cell whose row the pins keep out has no case: a pinned table renders its pinned row
// alone and an unpinned one draws a row inside its nearest pinned ancestor's, so that cell never
// renders on this route.
func (w *drawWalk) walk(n node, at drawAt) {
v := nodeVisit{n, at.group, at.rowsKey()}
if w.seen[v] {
return
}
w.seen[v] = true
if repeats(n) {
return
}
if t, isTemplate := n.(*template); isTemplate && t.drawGroupKey != "" {
at.group = t.drawGroupKey
}
if t, isTable := n.(*table); isTable {
at.wholeTable = t
}
for _, e := range renderEdges(n) {
cell, isCell := e.to.(*template)
switch {
case !isCell || cell.cellOf == nil:
w.edge(n, e, at)
case cell.cellOf == at.wholeTable:
in := at
in.wholePins = at.wholePins.clone()
in.wholePins.add(cell.cellOf, cell.cellRow)
w.edge(n, e, in)
case at.pins.clash(cell.cellOf, cell.cellRow) == nil:
in := at
in.pins = at.pins.entered(cell.cellOf, cell.cellRow)
w.edge(n, e, in)
}
}
}
// rowsKey spells the rows the walk stands in, pinned and whole, for a map.
func (at drawAt) rowsKey() string { return at.pins.mapKey() + "|" + at.wholePins.mapKey() }
// edge records the reference an edge reads, then walks on with every row the read
// pins entered, so a selected row renders only its own cells.
func (w *drawWalk) edge(from node, e renderEdge, at drawAt) {
if a, reads := refRead(from, e.label); reads {
tr := tableReadOf(from.(*template).head(a.key), a, e.to)
if k := (readKey{at.group, a.path, at.rowsKey()}); !w.read[k] {
w.read[k] = true
w.reads = append(w.reads, pathRead{at, a, tr})
}
if tr != nil {
tr.pins.each(func(t *table, r int) { at.pins = at.pins.entered(t, r) })
}
}
w.walk(e.to, at)
}
// check refuses what one draw per reference path cannot answer for: a read of a level beside a path
// another read takes into it, and two reads of one table family that select different rows. Reads
// are compared in path order, so which pair is reported does not vary.
func (w *drawWalk) check() error {
sort.SliceStable(w.reads, func(i, j int) bool {
if w.reads[i].at.group != w.reads[j].at.group {
return w.reads[i].at.group < w.reads[j].at.group
}
return w.reads[i].a.path < w.reads[j].a.path
})
for i, level := range w.reads {
for _, into := range w.reads[i+1:] {
if into.at.group != level.at.group || alternatives(level.at, into.at) {
continue
}
if strings.HasPrefix(into.a.path, level.a.path+".") && !(level.tr != nil && level.tr.landsRow) {
return overlapError(level.at.route, level.a.spelling, into)
}
}
}
return checkFamilies(w.reads)
}
// checkFamilies refuses reads of one table family in one draw group that cannot
// read one consistent draw: a table rendered whole beside a path into the family,
// a table one read draws that another pins, and two reads pinning different rows.
// The reads come sorted by group and path, so which pair is reported does not vary.
func checkFamilies(reads []pathRead) error {
for i, r := range reads {
if r.tr == nil {
continue
}
for _, o := range reads[:i] {
if o.tr == nil || o.at.group != r.at.group || alternatives(o.at, r.at) || o.tr.headTable.familyRoot() != r.tr.headTable.familyRoot() {
continue
}
if err := checkFamilyPair(o, r); err != nil {
return err
}
}
}
return replayPairs(reads)
}
// checkFamilyPair refuses a table read whole beside a path into its family, and a
// table one read draws that the other pins, since which token renders first would
// then decide the row.
// docs/decisions.md#a-bare-reference-draws-each-time-a-reference-path-is-held
func checkFamilyPair(a, b pathRead) error {
for _, pair := range [][2]pathRead{{a, b}, {b, a}} {
x, y := pair[0], pair[1]
if len(x.a.tail) == 0 && len(y.a.tail) > 0 {
return overlapError(x.at.route, x.a.spelling, y)
}
if drawn := x.tr.drawnOf(&y.tr.pins); drawn != nil {
if s, ok := y.tr.selected(x.tr.headTable); ok && len(x.tr.sels) == 0 {
tail := x.a.tail
if s.t != x.tr.headTable {
tail = append([]string{x.tr.headTable.category}, tail...)
}
return fmt.Errorf("%s draws %s, which %s selects a row of; write {%s.%s}, or draw them apart with a drawGroup",
x.at.route.spelled(x.a.spelling), drawn.category, y.at.route.spelled(y.a.spelling), s.spelling, joinSegments(tail))
}
return fmt.Errorf("%s draws %s, which %s selects a row of; select that row in both, or draw them apart with a drawGroup",
x.at.route.spelled(x.a.spelling), drawn.category, y.at.route.spelled(y.a.spelling))
}
}
return nil
}
// replayPairs replays every two reads that can render together into one draws, the earlier
// read first. Pairs find every conflict a full replay would: clash judges a row against one
// pinned table, and the read that pinned it holds that pin itself, since a read's pins carry
// its rows' ancestors, so the pair of those two reads clashes the same way.
func replayPairs(reads []pathRead) error {
for i, r := range reads {
if r.tr == nil {
continue
}
for _, o := range reads[i+1:] {
if o.tr == nil || o.at.group != r.at.group || alternatives(r.at, o.at) {
continue
}
var d pinSet
if err := r.tr.replay(&d); err != nil {
return conflict(r, err)
}
if err := o.tr.replay(&d); err != nil {
return conflict(o, err)
}
}
}
return nil
}
func conflict(r pathRead, err error) error {
return fmt.Errorf("%s: %w; select the same rows in every path into the family, or draw them apart with a drawGroup", r.at.route.spelled(r.a.spelling), err)
}
// alternatives reports whether two reads never render together: one read renders one row of a
// table, so reads under different rows the walks pinned, or under different rows of one whole
// draw, never meet.
func alternatives(a, b drawAt) bool {
return a.pins.differs(&b.pins) || a.wholePins.differs(&b.wholePins)
}
func overlapError(route drawRoute, ref string, into pathRead) error {
return fmt.Errorf("%s renders a level that %s reads a path into; name the fields you want instead, or draw them apart with a drawGroup", route.spelled(ref), into.at.route.spelled(into.a.spelling))
}
// spelled names the route, and the reference it reaches a draw by where its root edge is not that
// reference.
func (r drawRoute) spelled(ref string) string {
if ref == "" || ref == r.label {
return r.spelling
}
return fmt.Sprintf("%s with {%s}", r.spelling, ref)
}
// tableRead is what a reference path reads of a table family: the table its head
// names, the rows its selectors pin, the tables it draws — those it walks with no
// row pinned, and their unpinned ancestors — each selector's spelling, and whether
// it lands on a `tableRow`.
type tableRead struct {
headTable *table
pins pinSet
drawn map[*table]bool
sels []tableSel
landsRow bool
}
// tableSel is one selector on the way: the table it selects a row of, and the path
// as written up to and including it.
type tableSel struct {
t *table
spelling string
}
// tableReadOf replays a reference path through pathProbe, so two paths pinning one
// row by different routes compare equal. checkPath proved
// each selector names a row.
func tableReadOf(head node, a arm, leaf node) *tableRead {
t, isTable := head.(*table)
if !isTable {
return nil
}
probe := &pathProbe{drawn: map[*table]bool{}}
_, _ = probe.walk(t, a.tail)
tr := &tableRead{headTable: t, pins: probe.pins, drawn: probe.drawn}
written := a.spelling[:len(a.spelling)-len(joinSegments(a.tail))]
cur := t
for i, seg := range a.tail {
switch d := cur.descendant(seg); {
case isSelector(seg):
tr.sels = append(tr.sels, tableSel{cur, written + joinSegments(a.tail[:i+1])})
case d != nil:
cur = d
}
}
_, tr.landsRow = leaf.(*tableRow)
return tr
}
// selected is the selector in r on t, or on the nearest ancestor of t it selects.
func (r *tableRead) selected(t *table) (tableSel, bool) {
for ; t != nil; t = t.parentT {
for _, s := range r.sels {
if s.t == t {
return s, true
}
}
}
return tableSel{}, false
}
// drawnOf is a table the read draws that pins holds a row of, if any.
func (r *tableRead) drawnOf(pins *pinSet) *table {
var found *table
pins.each(func(t *table, _ int) {
if found == nil && r.drawn[t] {
found = t
}
})
return found
}
// replay pins the read's rows into d, where they agree with the rows pinned before.
func (r *tableRead) replay(d *pinSet) error {
var err error
r.pins.each(func(t *table, row int) {
if err == nil {
err = d.pinRow(t, row)
}
})
return err
}