Files
fejkdata/family.go
T

227 lines
7.2 KiB
Go

package fejkdata
import (
"fmt"
"strings"
)
// tableRead is what a reference path reads of a table family: the table its head
// names, the rows its selectors pin, the tables it draws — those it walks with no
// row pinned, and their unpinned ancestors — each selector's spelling, and whether
// it lands on a row rendered whole.
type tableRead struct {
headTable *table
pins pinSet
drawn map[*table]bool
sels []tableSel
landsWhole bool
}
// tableSel is one selector on the way: the table it selects a row of, and the path
// as written up to and including it.
type tableSel struct {
t *table
spelling string
}
// tableReadOf replays a reference's selectors through the walk a render uses, so
// two paths pinning one row by different routes compare equal. checkPath proved
// each selector names a row.
func tableReadOf(head node, a arm, leaf node) *tableRead {
t, isTable := head.(*table)
if !isTable {
return nil
}
tr := &tableRead{headTable: t, drawn: map[*table]bool{}}
_, _ = walkPath(t, a.tail, pathWalk{mode: walkProbe, pins: &tr.pins, drawn: tr.drawn})
written := a.spelling[:len(a.spelling)-len(joinSegments(a.tail))]
cur := t
for i, seg := range a.tail {
switch d := cur.descendant(seg); {
case isSelector(seg):
tr.sels = append(tr.sels, tableSel{cur, written + joinSegments(a.tail[:i+1])})
case d != nil:
cur = d
}
}
_, tr.landsWhole = leaf.(*tableRow)
return tr
}
// joinSegments spells segments as a path: a selector attaches to the name before it.
func joinSegments(segs []string) string {
var b strings.Builder
for _, s := range segs {
if b.Len() > 0 && !isSelector(s) {
b.WriteByte('.')
}
b.WriteString(s)
}
return b.String()
}
// family is the table a chain of parents ends at.
func (t *table) family() *table {
for t.parentT != nil {
t = t.parentT
}
return t
}
// selected is the selector in r on t, or on the nearest ancestor of t it selects.
func (r *tableRead) selected(t *table) (tableSel, bool) {
for ; t != nil; t = t.parentT {
for _, s := range r.sels {
if s.t == t {
return s, true
}
}
}
return tableSel{}, false
}
// checkFamilies refuses reads of one table family in one draw group that cannot
// read one consistent draw: a table rendered whole beside a path into the family,
// a table one read draws that another pins, and two reads pinning different rows.
// The reads come sorted by group and path, so which pair is reported does not vary.
// docs/decisions.md#every-reference-path-into-one-family-selects-the-same-rows-per-render-and-group
func checkFamilies(reads []pathRead) error {
for i, r := range reads {
if r.tr == nil {
continue
}
for _, o := range reads[:i] {
if o.tr == nil || o.at.group != r.at.group || alternatives(o.at, r.at) || o.tr.headTable.family() != r.tr.headTable.family() {
continue
}
if err := checkFamilyPair(o, r); err != nil {
return err
}
}
}
return replayPairs(reads)
}
// replayPairs replays every two reads that can render together into one draws, the earlier
// read first. Pairs find every conflict a full replay would: clash judges a row against one
// pinned table, and the read that pinned it holds that pin itself, since a read's pins carry
// its rows' ancestors, so the pair of those two reads clashes the same way.
func replayPairs(reads []pathRead) error {
for i, r := range reads {
if r.tr == nil {
continue
}
for _, o := range reads[i+1:] {
if o.tr == nil || o.at.group != r.at.group || alternatives(r.at, o.at) {
continue
}
var d pinSet
if err := r.tr.replay(&d); err != nil {
return conflict(r, err)
}
if err := o.tr.replay(&d); err != nil {
return conflict(o, err)
}
}
}
return nil
}
func conflict(r pathRead, err error) error {
return fmt.Errorf("%s: %w; select the same rows in every path into the family, or draw them apart with a drawGroup", r.at.route.spelled(r.a.spelling), err)
}
// replay pins the read's rows into d, where they agree with the rows pinned before.
func (r *tableRead) replay(d *pinSet) error {
var err error
r.pins.each(func(t *table, row int) {
if err == nil {
err = d.pinRow(t, row)
}
})
return err
}
// checkFamilyPair refuses a table read whole beside a path into its family, and a
// table one read draws that the other pins, since which token renders first would
// then decide the row.
// docs/decisions.md#a-table-read-into-is-pinned-a-table-read-whole-draws-afresh
func checkFamilyPair(a, b pathRead) error {
for _, pair := range [][2]pathRead{{a, b}, {b, a}} {
x, y := pair[0], pair[1]
if len(x.a.tail) == 0 && len(y.a.tail) > 0 {
return overlapError(x.at.route, x.a.spelling, y)
}
if drawn := x.tr.drawnOf(&y.tr.pins); drawn != nil {
if s, ok := y.tr.selected(x.tr.headTable); ok && len(x.tr.sels) == 0 {
tail := x.a.tail
if s.t != x.tr.headTable {
tail = append([]string{x.tr.headTable.category}, tail...)
}
return fmt.Errorf("%s draws %s, which %s selects a row of; write {%s.%s}, or draw them apart with a drawGroup",
x.at.route.spelled(x.a.spelling), drawn.category, y.at.route.spelled(y.a.spelling), s.spelling, joinSegments(tail))
}
return fmt.Errorf("%s draws %s, which %s selects a row of; select that row in both, or draw them apart with a drawGroup",
x.at.route.spelled(x.a.spelling), drawn.category, y.at.route.spelled(y.a.spelling))
}
}
return nil
}
// drawnOf is a table the read draws that pins holds a row of, if any.
func (r *tableRead) drawnOf(pins *pinSet) *table {
var found *table
pins.each(func(t *table, _ int) {
if found == nil && r.drawn[t] {
found = t
}
})
return found
}
// checkOwnFamily refuses a table's format or cell that reads, however many templates
// away and through a repeat or a draw group too, a table of its own family: a row
// rendered whole draws its row without pinning it, so the family would draw apart
// from the row being rendered, whichever draws the reaching template holds.
// docs/decisions.md#a-table-never-reaches-its-own-family-by-any-route
func checkOwnFamily(t *template) error {
own := t.table
if own == nil {
own = t.cellOf
}
if own == nil {
return nil
}
seen := map[node]bool{}
var find func(n node) (renderEdge, *table, bool)
find = func(n node) (renderEdge, *table, bool) {
if seen[n] {
return renderEdge{}, nil, false
}
seen[n] = true
for _, e := range renderEdges(n) {
if a, isRef := refRead(n, e.label); isRef {
if head, isTable := n.(*template).head(a.key).(*table); isTable && head.family() == own.family() {
return e, head, true
}
}
if e, head, found := find(e.to); found {
return e, head, true
}
}
return renderEdge{}, nil, false
}
if e, head, found := find(t); found {
return fmt.Errorf("%s reads %s, a table of its own family, which a row of %s rendered whole would draw apart from; read the family from a template beside it, or add the value as a column", e.reached(), head.category, own.category)
}
return nil
}
// alternatives reports whether two reads never render together: one read renders one row of a
// table, so reads under different rows the walks pinned, or under different rows of one whole
// draw, never meet.
// docs/decisions.md#the-rows-of-a-table-are-alternatives
func alternatives(a, b drawAt) bool {
return a.pins.differs(&b.pins) || a.wholePins.differs(&b.wholePins)
}