Fold the session's closed and ended flags into one link state, and split Locality by the scoring run
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+13
-13
@@ -72,8 +72,8 @@ export class Session extends EventEmitter<SessionEvents> {
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private readonly timers: LinkTimers;
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private readonly transport: PduTransport;
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private closed = false;
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private ended = false;
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/** `torn-down` goes back to `attached` when the reconnect loop brings a link up. */
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private link: 'attached' | 'ended' | 'torn-down' = 'attached';
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/** A listener that throws is the application's bug; it must not become ours. Hard rule 1. */
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override emit<K extends keyof SessionEvents>(
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@@ -186,7 +186,7 @@ export class Session extends EventEmitter<SessionEvents> {
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const sent = built.err ? { err: built.err } : this.transport.write(built.buffer);
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// A peer that unbinds and drops the link takes our response with it; that is not a failure.
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if (sent.err && !this.closed) {
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if (sent.err && this.link === 'attached') {
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this.log.warn('session - could not answer a request', {
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cmdName,
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message: sent.err.message,
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@@ -221,12 +221,12 @@ export class Session extends EventEmitter<SessionEvents> {
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*/
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async unbind(): Promise<VoidResult> {
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const drained = await this.drain(undefined);
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const wasOpen = !this.closed;
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const wasOpen = this.link === 'attached';
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// now(), not send(): a drain refuses a send, and the unbind goes out either way.
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const sent = wasOpen
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? await this.outgoing.now({ cmdName: 'unbind' })
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: { err: new Error('Session is closed') };
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const closedOnUnbind = wasOpen && this.closed;
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const closedOnUnbind = wasOpen && this.link !== 'attached';
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this.end();
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@@ -325,7 +325,7 @@ export class Session extends EventEmitter<SessionEvents> {
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private attach(sock: Socket): void {
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this.transport.attach(sock);
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this.closed = false;
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this.link = 'attached';
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}
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/** Stops new sends and waits out the messages we hold and the requests already issued. */
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@@ -371,17 +371,17 @@ export class Session extends EventEmitter<SessionEvents> {
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}
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private emitClose(): void {
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if (this.ended) return;
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if (this.link === 'ended') return;
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this.ended = true;
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this.link = 'ended';
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this.outgoing.linkLost(false);
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this.emit('close');
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}
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private teardown(): void {
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if (this.closed) return;
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if (this.link !== 'attached') return;
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this.closed = true;
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this.link = 'torn-down';
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// Read once: clear() reports lost segments, and a listener could stop the loop between reads.
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const retrying = this.retrying();
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@@ -445,15 +445,15 @@ export class Session extends EventEmitter<SessionEvents> {
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}
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private resetTimers(): void {
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if (this.closed) return;
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if (this.link !== 'attached') return;
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this.timers.reset();
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}
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private onClose(): void {
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if (this.reconnectLoop && !this.reconnectLoop.isStopped()) {
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if (this.retrying()) {
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this.teardown();
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this.reconnectLoop.schedule();
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this.reconnectLoop?.schedule();
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return;
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}
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