Wait out the messages the application holds before shutting a session down

This commit is contained in:
2026-09-01 13:58:28 +02:00
parent a99e1227ac
commit 3bcea108e3
12 changed files with 263 additions and 79 deletions
+16 -1
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@@ -72,6 +72,8 @@ src/
dlr-merger.ts DlrMerger: per-segment receipts counted into one MessageDlr
error-from.ts errorFrom(): whatever was thrown or rejected, as an Error
expiring-groups.ts ExpiringGroups: the capped, expiring store both of those share
held-messages.ts HeldMessages: the messages handed to the application and not yet answered
idle-waiters.ts IdleWaiters: waiting for a count to fall to zero, and what is left of a budget
incoming-requests.ts Every request the peer sends: messages, receipts, links, unknown commands
link-gate.ts LinkGate: where a request with no link to go out on waits for the next one
link-timers.ts LinkTimers: the enquire_link heartbeat and the idle timeout
@@ -88,7 +90,7 @@ src/
send-window.ts SendWindow: the maxOutstanding semaphore
session-options.ts SessionOptions, ReconnectOptions, bind direction and the session defaults
sms-id.ts The notation a peer writes message ids in, normalised for comparison
udh.ts User data header: the concatenation fields of a long SMS
udh.ts User data header: the concatenation fields of a long SMS, and their reference
uuid.ts uuidv7() — the ids the library generates for messages
defs/
commands.ts The 33 commands, their ids and ordered parameter lists
@@ -331,6 +333,19 @@ Grouped by what each one constrains.
reports each session's unfinished drain through `serverError`, because its own result says nothing
but that the listener stopped.
- **The drain waits on the messages the application holds, and `sendResp()` is what says it is done
with one.** Maintainer's call, 2026-09-01: waiting on the send window alone tore a server session
down while the application was still answering a `submit_sm`, so the peer timed out and re-sent —
the duplicate goal 2 forbids, in the direction the window already covers. No completion signal was
added to the `sms` event: `sendResp()` is the answer the peer is waiting for, so it is the one the
drain waits for. Counting every inbound request until `sendReturn()` answered it was rejected —
an `onRequest` that deliberately answers nothing would then cost a full `shutdownTimeout` on every
close — and a message no listener took is released at once, since nothing is going to answer it.
`teardown()` drops what is still held for the same reason it drops inbound segments. The release
is one turn late, so a listener that sends its receipt straight after the response is still
holding when the drain looks; `sendDlr()` is the one send that goes out past the drain's refusal,
being part of answering a message the drain is itself waiting for.
- **A reconnect keeps the delivery-receipt merges; everything else the link held is dropped.**
`onDeliverSm()` answers each receipt before the group it belongs to is complete, and `teardown()`
runs on every path — an idle timeout and a failed rebind, not only `close()` — so clearing the
+6 -4
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@@ -21,7 +21,7 @@ by hand on top of a library; it is built in here.
| **Submit window** | `maxOutstanding` holds requests in flight at 10; further sends queue instead of overrunning the SMSC. |
| **Delivery receipts** | Correlated by `receipted_message_id`/`message_state` where the SMSC sends them, falling back to parsing the receipt text — what Kannel and several others send. |
| **Multipart** | Long messages split on send; concatenated `deliver_sm` reassembled into one `sms`. |
| **Graceful shutdown** | `close()` and `unbind()` wait out the requests this end already sent, so a submit the SMSC accepted is not reported as a failure. |
| **Graceful shutdown** | `close()` and `unbind()` wait out the requests this end already sent and the messages the application has not answered yet, so neither end has to guess whether a message got through. |
| **Never throws** | Everything fallible resolves to `{ err?, … }`, the codec included. |
Throughput throttling is deliberately absent: an operator's rate limit is scoped to the account, and
@@ -101,7 +101,7 @@ Every one is optional.
| `enquireLinkInterval` | `20000` | How often to send `enquire_link` on a quiet link. |
| `idleTimeout` | `2 × enquireLinkInterval` | Give up on a link the peer has stopped answering, and re-bind unless `reconnect` is `false`. |
| `responseTimeout` | `30000` | How long to wait for a response before giving up on it, and how long a send with no link waits for the next one; `0` waits forever. |
| `shutdownTimeout` | `5000` | How long `close()` and `unbind()` wait for the requests this end already sent; `0` waits forever. |
| `shutdownTimeout` | `5000` | How long `close()` and `unbind()` wait for the requests this end already sent and the messages the application has not answered; `0` waits forever. |
| `maxOutstanding` | `10` | Requests allowed on the wire at once; further sends queue. |
| `smsIdFormat` | — | The notation the SMSC writes message ids in, per place it writes them: `{ receipt: 'decimal', submitResp: 'hex' }`. Only needed where the two disagree. |
| `reconnect` | on | Re-binds after a drop, an idle timeout, or a stream the library cannot read, backing off from `minDelay` 1 s to `maxDelay` 30 s and starting over at `minDelay` once a link has lasted `maxDelay`. `{ minDelay, maxDelay }` retunes it; `false` turns it off, so a drop ends the session. |
@@ -331,8 +331,10 @@ TypeScript users can import `SmppLog` to have the compiler check one.
`sendSms()`, `send()`, `sendReturn()`, `unbind()` and `close()`. Both `close()` and `unbind()`
refuse further sends, wait out the requests this end already sent for up to `shutdownTimeout`, and
then tear down whatever is left, resolving to an `err` that says what was lost. A request the peer
sent *us* is answered through `sendReturn()` and is not waited for. `close({ signal })` takes an
then tear down whatever is left, resolving to an `err` that says what was lost. They wait on the
`sms` events the application has not answered yet too, so a peer whose `submit_sm` is still being
handled is answered rather than left to re-send it; `sendDlr()` goes out during that wait, and every
other send is refused. `close({ signal })` takes an
`AbortSignal` that cuts the wait short; `unbind()` takes none, and waits a further
`responseTimeout` for its own response. `send()` reaches any of the 33 SMPP commands the codec
knows, not just the four the session handles natively:
+29
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@@ -0,0 +1,29 @@
import type { PduObject } from './pdu.ts';
import { IdleWaiters } from './idle-waiters.ts';
/** The messages handed to the application that it has not answered yet, held by their segments. */
export class HeldMessages {
private readonly held = new Set<PduObject[]>();
private readonly idleWaiters = new IdleWaiters();
hold(pduObjs: PduObject[]): void {
this.held.add(pduObjs);
}
release(pduObjs: PduObject[]): void {
if (!this.held.delete(pduObjs)) return;
if (this.held.size === 0) this.idleWaiters.settle();
}
/** Drops every message: their segments went with the link, so no answer of ours correlates now. */
clear(): void {
this.held.clear();
this.idleWaiters.settle();
}
/** Resolves 0 once every message has been answered, or with how many have not. */
idle(timeout: number, signal?: AbortSignal): Promise<number> {
return this.idleWaiters.wait(() => this.held.size, timeout, signal);
}
}
+47
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@@ -0,0 +1,47 @@
/** What is left of a budget, in the shape a wait takes it: 0 waits forever. */
export function leftOf(deadline: number): number {
return deadline === 0 ? 0 : Math.max(1, deadline - Date.now());
}
/** Everything waiting for a count to fall to zero, and how such a wait is cut short. */
export class IdleWaiters {
private readonly waiting: (() => void)[] = [];
/** Wakes everything waiting, whatever the count reads now. */
settle(): void {
for (const resolve of this.waiting.splice(0)) {
resolve();
}
}
/**
* Resolves 0 once nothing is left, or with what still is when the timeout or the signal cuts the
* wait short. A timeout of 0 waits forever.
*/
wait(remaining: () => number, timeout: number, signal?: AbortSignal): Promise<number> {
if (remaining() === 0) return Promise.resolve(0);
if (signal?.aborted === true) return Promise.resolve(remaining());
return new Promise<number>(resolve => {
let timer: NodeJS.Timeout | undefined = undefined;
const done = (): void => {
const index = this.waiting.indexOf(done);
if (timer) clearTimeout(timer);
if (index !== -1) this.waiting.splice(index, 1);
signal?.removeEventListener('abort', done);
resolve(remaining());
};
if (timeout > 0) {
timer = setTimeout(done, timeout);
timer.unref();
}
signal?.addEventListener('abort', done, { once: true });
this.waiting.push(done);
});
}
}
+32 -4
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@@ -1,9 +1,11 @@
import type { DlrMerger } from './dlr-merger.ts';
import type { OnRequest } from './session-options.ts';
import type { PduObject } from './pdu.ts';
import type { PduObject, PduObjectInput } from './pdu.ts';
import type { Result, VoidResult } from './result.ts';
import type { Session } from './session.ts';
import type { SmppLog } from './log.ts';
import type { SmsIdFormat } from './sms-id.ts';
import { HeldMessages } from './held-messages.ts';
import { Reassembler, decodeSegments } from './reassembly.ts';
import { bindCommands, defaults } from './session-options.ts';
import { concatInfo } from './udh.ts';
@@ -19,6 +21,8 @@ export type IncomingRequestsOptions = {
maxReassembly?: number | undefined;
onRequest?: OnRequest | undefined;
reassemblyTimeout?: number | undefined;
/** Past the drain gate: a receipt answering a message the shutdown is still waiting for. */
sendHeld: (input: PduObjectInput) => Promise<Result<{ pduObj: PduObject }>>;
session: Session;
smsIdFormat?: SmsIdFormat | undefined;
systemId?: string | undefined;
@@ -27,9 +31,11 @@ export type IncomingRequestsOptions = {
/** Everything the peer asks of a session: messages, receipts, links and the answers to them. */
export class IncomingRequests {
private readonly dlrMerger: DlrMerger;
private readonly held = new HeldMessages();
private readonly log: SmppLog;
private readonly onRequest: OnRequest | undefined;
private readonly reassembler: Reassembler;
private readonly sendHeld: IncomingRequestsOptions['sendHeld'];
private readonly session: Session;
private readonly smsIdFormat: SmsIdFormat;
private readonly systemId: string;
@@ -44,6 +50,7 @@ export class IncomingRequests {
maxOctets: options.maxOctets,
timeout: options.reassemblyTimeout ?? defaults.reassemblyTimeout,
});
this.sendHeld = options.sendHeld;
this.session = options.session;
this.smsIdFormat = options.smsIdFormat ?? {};
this.systemId = options.systemId ?? defaults.systemId;
@@ -82,11 +89,23 @@ export class IncomingRequests {
}
}
/** Drops the segments of every message that never became whole. */
/** Drops the segments of every message that never became whole, and of every one still held. */
clear(): void {
this.held.clear();
this.reassembler.clear();
}
/** Waits out the messages the application still holds, and says how many it never answered. */
async drain(timeout: number, signal?: AbortSignal): Promise<VoidResult> {
const unanswered = await this.held.idle(timeout, signal);
if (unanswered === 0) return {};
this.log.warn('session - shutting down with messages unanswered', { timeout, unanswered });
return { err: new Error(`Shut down with ${String(unanswered)} message(s) unanswered`) };
}
private async unhandled(pduObj: PduObject): Promise<void> {
if (bindCommands.includes(pduObj.cmdName)) {
this.log.info('session - bind on an already bound session', { cmdName: pduObj.cmdName });
@@ -139,12 +158,21 @@ export class IncomingRequests {
if (!first) return;
this.session.emit('sms', createSms({
const sms = createSms({
from: paramText(first.params.source_addr),
message: decodeSegments(pduObjs),
pduObjs,
session: this.session,
to: paramText(first.params.destination_addr),
}));
}, {
// A turn later, so a listener sending its receipt straight after the response still holds.
onAnswered: () => { setImmediate(() => { this.held.release(pduObjs); }); },
send: this.sendHeld,
});
this.held.hold(pduObjs);
// A message nobody took is not work a shutdown can wait for.
if (!this.session.emit('sms', sms)) this.held.release(pduObjs);
}
}
+6 -1
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@@ -37,6 +37,11 @@ export type SendSmsResult = {
unanswered: number;
};
/** A message that never went out, in the shape a caller aggregating segments still reads. */
export function unsent(err: Error): SendSmsResult {
return { err, pduObjs: [], smsIds: [], unanswered: 0 };
}
/** What sending needs from the session: a concat reference and a way onto the wire. */
export type SendSmsDeps = {
log: SmppLog;
@@ -141,7 +146,7 @@ export async function submitSms(deps: SendSmsDeps, sms: SendSmsOptions): Promise
const segments = splitMessage(sms.message, { encoding, reference: deps.reference });
const refused = checkSegments(allowed, segments.length);
if (refused) return { err: refused, pduObjs: [], smsIds: [], unanswered: 0 };
if (refused) return unsent(refused);
const multipart = segments.length > 1;
+6 -32
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@@ -1,8 +1,10 @@
import { IdleWaiters } from './idle-waiters.ts';
/** Caps how many requests are on the wire at once; anything past the limit waits its turn. */
export class SendWindow {
private readonly idleWaiters = new IdleWaiters();
private readonly limit: number;
private readonly waiting: (() => void)[] = [];
private readonly waitingForIdle: (() => void)[] = [];
private inFlight = 0;
constructor(limit: number) {
@@ -32,9 +34,7 @@ export class SendWindow {
if (this.inFlight > 0) return;
for (const resolve of this.waitingForIdle.splice(0)) {
resolve();
}
this.idleWaiters.settle();
}
/** Everything the caller is still owed: on the wire, plus queued behind a full window. */
@@ -42,34 +42,8 @@ export class SendWindow {
return this.inFlight + this.waiting.length;
}
/**
* Resolves 0 once nothing is left, or with what still is when the timeout or the signal cuts the
* wait short. A timeout of 0 waits forever.
*/
/** Resolves 0 once nothing is left on the wire, or with what still is. */
idle(timeout: number, signal?: AbortSignal): Promise<number> {
if (this.inFlight === 0) return Promise.resolve(0);
if (signal?.aborted === true) return Promise.resolve(this.unfinished());
return new Promise<number>(resolve => {
let timer: NodeJS.Timeout | undefined = undefined;
const done = (): void => {
const index = this.waitingForIdle.indexOf(done);
if (timer) clearTimeout(timer);
if (index !== -1) this.waitingForIdle.splice(index, 1);
signal?.removeEventListener('abort', done);
resolve(this.unfinished());
};
if (timeout > 0) {
timer = setTimeout(done, timeout);
timer.unref();
}
signal?.addEventListener('abort', done, { once: true });
this.waitingForIdle.push(done);
});
return this.idleWaiters.wait(() => this.unfinished(), timeout, signal);
}
}
+23 -21
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@@ -16,12 +16,14 @@ import { PduTransport } from './pdu-transport.ts';
import { PendingRequests, UnansweredError } from './pending-requests.ts';
import { ReconnectLoop } from './reconnect-loop.ts';
import { SendWindow } from './send-window.ts';
import { leftOf } from './idle-waiters.ts';
import { errorFrom } from './error-from.ts';
import { optionalParamsMinVersion } from './defs/constants.ts';
import { bindCarries, bindCommands, defaultSystemId, defaults } from './session-options.ts';
import { isResp, objToPdu, pduReturn } from './pdu.ts';
import { silentLog } from './log.ts';
import { submitSms } from './send-sms.ts';
import { submitSms, unsent } from './send-sms.ts';
import { ConcatReference } from './udh.ts';
export type {
CloseOptions,
@@ -64,6 +66,7 @@ export class Session extends EventEmitter<SessionEvents> {
peerInterfaceVersion: number | undefined = undefined;
userData: unknown = undefined;
private readonly concatReference = new ConcatReference();
private readonly dlrMerger: DlrMerger;
private readonly gate: LinkGate;
private readonly incoming: IncomingRequests;
@@ -75,7 +78,6 @@ export class Session extends EventEmitter<SessionEvents> {
private readonly window: SendWindow;
private closed = false;
private concatReference = 0;
private draining = false;
private ended = false;
@@ -129,6 +131,7 @@ export class Session extends EventEmitter<SessionEvents> {
maxReassembly: options.maxReassembly,
onRequest: options.onRequest,
reassemblyTimeout: options.reassemblyTimeout,
sendHeld: input => this.sendThrough(input, {}),
session: this,
smsIdFormat: options.smsIdFormat,
systemId: options.systemId,
@@ -166,7 +169,15 @@ export class Session extends EventEmitter<SessionEvents> {
}
/** Sends a request and resolves with the peer's response. */
async send(
send(input: PduObjectInput, options: SendOptions = {}): Promise<Result<{ pduObj: PduObject }>> {
// A drain on a live link. A link that is down is the gate's answer, which says closed instead.
if (this.draining && !this.linkDown()) return Promise.resolve({ err: new Error('Session is shutting down') });
return this.sendThrough(input, options);
}
/** The same path without that refusal, which a receipt for a held message has to take. */
private async sendThrough(
input: PduObjectInput,
options: SendOptions = {},
): Promise<Result<{ pduObj: PduObject }>> {
@@ -199,9 +210,6 @@ export class Session extends EventEmitter<SessionEvents> {
return new Error(`Use sendReturn() for responses, not send(): ${input.cmdName}`);
}
// A drain on a live link. A link that is down is the gate's answer, which says closed instead.
if (this.draining && !this.linkDown()) return new Error('Session is shutting down');
// Before the gate and the window, or an aborted call waits for what it will never use.
if (options.signal?.aborted === true) return abortedBeforeSend();
@@ -239,17 +247,12 @@ export class Session extends EventEmitter<SessionEvents> {
async sendSms(sms: SendSmsOptions, options: SendOptions = {}): Promise<SendSmsResult> {
if (!this.bindAllows('submit_sm')) {
return {
err: new Error('A receiver-bound session does not carry submit_sm'),
pduObjs: [],
smsIds: [],
unanswered: 0,
};
return unsent(new Error('A receiver-bound session does not carry submit_sm'));
}
const sent = await submitSms({
log: this.log,
reference: this.nextConcatReference(),
reference: this.concatReference.next(),
respIdNotation: this.options.smsIdFormat?.submitResp,
send: input => this.send(input, options),
}, sms);
@@ -379,7 +382,7 @@ export class Session extends EventEmitter<SessionEvents> {
return { result: answered.err ? { err: new UnansweredError(answered.err) } : answered, retryOnNextLink: false };
}
/** Stops new sends and waits out the ones already issued. */
/** Stops new sends and waits out the messages we hold and the requests already issued. */
private async drain(signal: AbortSignal | undefined): Promise<VoidResult> {
this.reconnectLoop?.stop();
this.draining = true;
@@ -387,11 +390,16 @@ export class Session extends EventEmitter<SessionEvents> {
if (this.linkDown()) return {};
const timeout = this.options.shutdownTimeout ?? defaults.shutdownTimeout;
const unfinished = await this.window.idle(timeout, signal);
const deadline = timeout > 0 ? Date.now() + timeout : 0;
// Answering a message can put a receipt on the wire; nothing on the wire produces a message.
const messages = await this.incoming.drain(timeout, signal);
const unfinished = await this.window.idle(leftOf(deadline), signal);
// The window empties on a teardown too, which settles everything the link was carrying.
if (this.linkDown()) return { err: new Error('The session closed before the drain finished') };
if (messages.err) return messages;
if (unfinished === 0) return {};
this.log.warn('session - shutting down with requests unfinished', { timeout, unfinished });
@@ -433,12 +441,6 @@ export class Session extends EventEmitter<SessionEvents> {
return this.reconnectLoop !== undefined && !this.reconnectLoop.isStopped();
}
private nextConcatReference(): number {
this.concatReference = this.concatReference >= 255 ? 1 : this.concatReference + 1;
return this.concatReference;
}
private onData(chunk: Buffer): void {
this.emit('data', chunk);
this.resetTimers();
+12 -5
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@@ -1,6 +1,6 @@
import type { ErrorName } from './defs/errors.ts';
import type { MessageState } from './defs/constants.ts';
import type { PduObject, TlvInput } from './pdu.ts';
import type { PduObject, PduObjectInput, TlvInput } from './pdu.ts';
import type { Result, VoidResult } from './result.ts';
import type { Session } from './session.ts';
import { consts } from './defs/constants.ts';
@@ -43,12 +43,18 @@ export type SmsInput = {
to: string;
};
/** What the session's incoming side gives a message so it can be answered and accounted for. */
export type SmsHandlers = {
onAnswered: () => void;
send: (input: PduObjectInput) => Promise<Result<{ pduObj: PduObject }>>;
};
/** Each segment of a multipart message gets its own message_id, as a separate submit_sm must. */
function segmentId(smsId: string, index: number, total: number): string {
return total === 1 ? smsId : `${smsId}-${String(index + 1)}`;
}
export function createSms(input: SmsInput): Sms {
export function createSms(input: SmsInput, handlers: SmsHandlers): Sms {
const first = input.pduObjs[0];
const registered = first?.params.registered_delivery;
const dataCoding = first?.params.data_coding;
@@ -60,8 +66,8 @@ export function createSms(input: SmsInput): Sms {
from: input.from,
message: input.message,
pduObjs: input.pduObjs,
sendDlr: status => sendDlr(sms, status),
sendResp: options => sendResp(sms, answered, options ?? {}),
sendDlr: status => sendDlr(sms, handlers.send, status),
sendResp: options => sendResp(sms, answered, options ?? {}).finally(handlers.onAnswered),
session: input.session,
get smsId(): string {
return answered.smsId;
@@ -124,6 +130,7 @@ function receiptTlvs(smsId: string, status: MessageState): Record<string, TlvInp
async function sendDlr(
sms: Sms,
send: SmsHandlers['send'],
status: MessageState = 'DELIVERED',
): Promise<Result<{ pduObjs: PduObject[] }>> {
if (!sms.session.bindAllows('deliver_sm')) {
@@ -135,7 +142,7 @@ async function sendDlr(
for (let index = 0; index < total; index++) {
const smsId = segmentId(sms.smsId, index, total);
const sent = await sms.session.send({
const sent = await send({
cmdName: 'deliver_sm',
params: {
destination_addr: sms.from,
+11
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@@ -1,3 +1,14 @@
/** The 8-bit reference tying a long SMS's segments together, counted per session. */
export class ConcatReference {
private current = 0;
next(): number {
this.current = this.current >= 255 ? 1 : this.current + 1;
return this.current;
}
}
export type ConcatInfo = {
part: number;
reference: number;
+69 -2
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@@ -1037,8 +1037,12 @@ describe('AbortSignal on a send', () => {
});
describe('graceful shutdown', () => {
async function submitInFlight(t: TestContext, options: Parameters<typeof client>[0] = {}) {
const smpp = await startServer(t);
async function submitInFlight(
t: TestContext,
options: Parameters<typeof client>[0] = {},
serverOptions: Parameters<typeof server>[0] = {},
) {
const smpp = await startServer(t, serverOptions);
const incoming = once<Sms>(resolve => {
smpp.on('session', bound => bound.on('sms', resolve));
});
@@ -1079,6 +1083,69 @@ describe('graceful shutdown', () => {
assert.deepEqual(await unbound, {});
});
test('close() waits for a message the application has not answered yet', async t => {
const { sent, smpp, sms } = await submitInFlight(t);
const closing = peerOf(smpp).close();
await delay(50);
await sms.sendResp({ smsId: 'answered-during-the-inbound-drain' });
assert.deepEqual(await closing, {});
assert.deepEqual((await sent).smsIds, ['answered-during-the-inbound-drain']);
});
test('gives up on a message the application never answers', async t => {
const { smpp } = await submitInFlight(t, {}, { shutdownTimeout: 50 });
const closed = await peerOf(smpp).close();
assert.ok(closed.err instanceof Error);
assert.match(closed.err.message, /1 message\(s\) unanswered/);
});
// The README's own listener answers and then sends its receipt, one turn later.
test('a receipt sent right after the response still goes out mid-drain', async t => {
const { sent, session, smpp, sms } = await submitInFlight(t);
const receipt = once<Dlr>(resolve => { session.on('dlr', resolve); });
const closing = peerOf(smpp).close();
await sms.sendResp({ smsId: 'held-through-the-drain' });
const receiptSent = await sms.sendDlr('DELIVERED');
assert.equal(receiptSent.err, undefined);
assert.equal((await receipt).smsId, 'held-through-the-drain');
assert.deepEqual(await closing, {});
assert.deepEqual((await sent).smsIds, ['held-through-the-drain']);
});
test('a message no listener took does not hold the shutdown up', async t => {
const smpp = await startServer(t, { shutdownTimeout: 30_000 });
const { session } = await connect(t, smpp);
assert.ok(session);
const bound = peerOf(smpp);
const arrived = once<PduObject>(resolve => {
bound.on('incomingPduObj', pduObj => {
if (pduObj.cmdName === 'submit_sm') resolve(pduObj);
});
});
const sent = session.sendSms({
from: '46701113311',
message: 'nobody is listening',
to: '46709771337',
});
await arrived;
await delay(50);
const started = Date.now();
assert.deepEqual(await bound.close(), {});
assert.ok(Date.now() - started < 1000);
assert.ok((await sent).err instanceof Error);
});
test('gives up on a request that outlasts shutdownTimeout', async t => {
const { sent, session } = await submitInFlight(t, { shutdownTimeout: 50 });
const closed = await session.close();
+6 -9
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@@ -56,6 +56,7 @@ Rules the API follows:
| Merged multipart DLRs including across a reconnect, reassembly bounds, per-send abort, the segment cap | `test/session-extras.test.ts` |
| `smsIdFormat`: a peer's `submit_sm_resp` and receipt ids read into one notation before they are compared | `test/dlr.test.ts`, `test/session-extras.test.ts` |
| A draining `close()` and `unbind()`, bounded by `shutdownTimeout` or an abort | `test/session-extras.test.ts` |
| A drain that also waits out the messages the application has not answered, with `sendDlr()` the one send that passes it | `test/session-extras.test.ts` |
| A send with no link held for the next one, and one the link dropped under counted as `unanswered` | `test/session-extras.test.ts` |
| Every runnable README example | `test/readme.test.ts` |
| Receipt-versus-message classification by `esm_class` | `test/dlr.test.ts`, `test/session.test.ts` |
@@ -113,11 +114,6 @@ session message is a change to every call site.
## Worth doing, not blocking
- [ ] **The drain covers only what this end sent.** `close()` and `unbind()` wait on the send window,
which `sendReturn()` never enters, so a server session tears down without waiting for the
application to answer the messages it is holding — the duplicate-on-retry outcome again, in
the SMSC direction. A full inbound drain needs a completion signal the `sms` event does not
carry, so it is a public-surface decision. Raised by review, 2026-08-30.
- [ ] **Merge state does not survive a process restart.** A drop no longer discards it, but a restart
loses every incomplete group, and a peer has no reason to resend a receipt it already had
answered. Surviving one means exposing the merge state for the application to persist and hand
@@ -125,13 +121,14 @@ session message is a change to every call site.
- [ ] **Group the session's collaborators under `src/session/`.** Only `session.ts` imports
`reassembly`, `dlr-merger`, `send-window`, `link-timers`, `link-gate`, `reconnect-loop`,
`pending-requests` and `send-sms`, so the directory would make that boundary visible.
`pdu-transport` joined them on 2026-08-31 and `link-gate` on 2026-09-01, both without the move
being made, so it is a move of its own now. Do it together with the extraction below rather
`pdu-transport` joined them on 2026-08-31, `link-gate` and `idle-waiters` on 2026-09-01, all
without the move being made, so it is a move of its own now. Do it together with the extraction below rather
than before it — three reactive splits at whatever boundary fitted under the line cap is what
produced the current shape. Raised by review, 2026-09-01.
- [ ] **An `OutgoingRequests` collaborator, owning `LinkGate`, `SendWindow` and `PendingRequests`.**
`session.ts` sits a few lines under its 350-line cap and every split so far has been made to
get back under it. The seam that holds: one object owning the gate, the window, the pending
`session.ts` sits three lines under its 350-line cap and every split so far has been made to
get back under it — the inbound drain on 2026-09-01 only fitted once `ConcatReference` and the
unsent-result shape moved out to `udh.ts` and `send-sms.ts`. The seam that holds: one object owning the gate, the window, the pending
map and the retry loop, exposing a gated `request()` and the ungated door `unbind()` and the
bind already need, with `Session` calling it when a link comes up or goes down instead of
spreading `linkDown()` and `retrying()` across both sides. It would also close two smaller