Move src into codec, protocol, messages, session, client and server
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import type { LinkLife } from '../link-life.ts';
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import type { PduObject, PduObjectInput } from '../codec/pdu.ts';
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import type { PduTransport } from './transport.ts';
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import type { Result, VoidResult } from '../result.ts';
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import type { SendOptions } from '../options.ts';
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import type { SmppLog } from '../log.ts';
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import { PendingRequests } from './pending-requests.ts';
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import { SendWindow } from './send-window.ts';
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import { UnansweredError } from '../unanswered-error.ts';
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import { bindCommands } from '../protocol/bind.ts';
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import { objToPdu } from '../codec/pdu.ts';
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export type OutgoingRequestsOptions = {
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link: LinkLife;
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log: SmppLog;
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maxOutstanding: number;
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responseTimeout: number;
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transport: PduTransport;
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};
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/** `retryOnNextLink`: the write failed, so nothing reached the socket and another link may carry it. */
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type Attempt = { result: Result<{ pduObj: PduObject }>; retryOnNextLink: boolean };
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function abortedBeforeSend(): Error {
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return new Error('Aborted before the request was sent');
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}
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/** A response carries the request's sequence number, which only sendReturn() has. */
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function misuse(input: PduObjectInput): Error | undefined {
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return input.cmdName.endsWith('_resp')
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? new Error(`Use sendReturn() for responses, not send(): ${input.cmdName}`)
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: undefined;
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}
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/** Everything this end asks of the peer: which link carries it, how many at once, and the answer. */
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export class OutgoingRequests {
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private readonly link: LinkLife;
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private readonly log: SmppLog;
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private readonly pending: PendingRequests;
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private readonly responseTimeout: number;
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private readonly transport: PduTransport;
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private readonly window: SendWindow;
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constructor(options: OutgoingRequestsOptions) {
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this.link = options.link;
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this.log = options.log;
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this.pending = new PendingRequests(options.log);
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this.responseTimeout = options.responseTimeout;
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this.transport = options.transport;
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this.window = new SendWindow({ limit: options.maxOutstanding, log: options.log });
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}
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canCarry(): boolean {
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return this.link.isUp() && !this.transport.sock.destroyed;
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}
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/** The link is gone, and every answer still owed on it with it. */
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linkLost(): void {
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this.pending.settleAll(new Error('Session closed before a response arrived'));
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}
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/** Hands a response to the request waiting for it. False means nothing was. */
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deliver(pduObj: PduObject): boolean {
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return this.pending.deliver(pduObj);
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}
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/** A response the codec refused settles its request instead of leaving it to time out. */
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settleRefused(seqNr: number, err: Error): void {
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this.pending.settle(seqNr, { err });
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}
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request(input: PduObjectInput, options: SendOptions): Promise<Result<{ pduObj: PduObject }>> {
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// Ahead of the drain, so a misuse is named as one rather than blamed on the shutdown.
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const wrong = misuse(input);
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if (wrong) return Promise.resolve({ err: wrong });
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// With no link, the request is refused as closed further on.
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if (this.link.isStopped() && this.canCarry()) {
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return Promise.resolve({ err: new Error('Session is shutting down') });
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}
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return this.requestPastDrain(input, options);
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}
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/** request() without the drain's refusal, which a receipt for a held message has to take. */
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async requestPastDrain(
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input: PduObjectInput,
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options: SendOptions,
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): Promise<Result<{ pduObj: PduObject }>> {
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const refused = this.refuse(input, options);
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if (refused) return { err: refused };
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// A bind is what makes a link usable, so it cannot wait for one: it takes the link's answer now.
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if (bindCommands.includes(input.cmdName)) {
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const shut = this.link.refusal();
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return shut ? { err: shut } : this.requestOnCurrentLink(input, options);
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}
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const waitForLink = this.link.hold(options.signal);
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for (;;) {
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const held = await waitForLink();
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if (held.err) return { err: held.err };
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const slot = await this.window.acquire(options.signal);
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if (slot.err) return { err: slot.err };
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const attempt = await this.attempt(input, options).finally(() => { this.window.release(); });
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if (!this.retriesOnNextLink(attempt)) return attempt.result;
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}
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}
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/** Straight onto the current link, for what has to go out either way. */
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async requestOnCurrentLink(
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input: PduObjectInput,
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options: SendOptions = {},
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): Promise<Result<{ pduObj: PduObject }>> {
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return (await this.attempt(input, options)).result;
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}
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/** Waits out the requests already on the wire, and says how many never finished. */
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async drain(timeout: number, signal: AbortSignal | undefined): Promise<VoidResult> {
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const unfinished = await this.window.idle(timeout, signal);
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if (unfinished === 0) return {};
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this.log.warn('outgoingRequests - shutting down with requests unfinished', { timeout, unfinished });
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return { err: new Error(`Shut down with ${String(unfinished)} request(s) unfinished`) };
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}
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/** Nothing reached the socket, so the next link carries it. */
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private retriesOnNextLink(attempt: Attempt): boolean {
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// Until the link is dropped it admits the retry straight back onto the dead socket, and the loop spins.
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return attempt.retryOnNextLink && this.link.awaitsNextLink();
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}
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/** Why a request cannot go out at all, as opposed to not yet. */
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private refuse(input: PduObjectInput, options: SendOptions): Error | undefined {
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// Before the link and the window, or an aborted call waits for what it will never use.
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return misuse(input) ?? (options.signal?.aborted === true ? abortedBeforeSend() : undefined);
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}
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private async attempt(input: PduObjectInput, options: SendOptions): Promise<Attempt> {
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// pending.wait() alone settles the caller while the request still goes out to the peer.
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if (options.signal?.aborted === true) {
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return { result: { err: abortedBeforeSend() }, retryOnNextLink: false };
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}
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const seqNr = this.pending.nextSeqNr();
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const built = objToPdu({ ...input, seqNr });
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if (built.err) return { result: { err: built.err }, retryOnNextLink: false };
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const response = this.pending.wait(seqNr, {
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signal: options.signal,
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timeout: this.responseTimeout,
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});
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const written = this.transport.write(built.buffer);
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if (written.err) {
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this.pending.settle(seqNr, { err: written.err });
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return { result: { err: written.err }, retryOnNextLink: true };
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}
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const answered = await response;
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// It went out, so a failure now means the peer may have taken it and the answer was the loss.
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return { result: answered.err ? { err: new UnansweredError(answered.err) } : answered, retryOnNextLink: false };
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}
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}
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