Say what the graph and the load path each hold
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@@ -1334,7 +1334,7 @@ draw.go one reference draw per render and group: the draw set a render r
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drawfence.go the load fences over reference draws: the drawGroup option, and the walk over a render's reads
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family.go a family of linked tables: what a reference path reads of one, and the fence over paths into it
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reference.go reference sigils, and binding references across the tree
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graph.go the graph the fences walk: containment and render edges, and the cycle and repeat fences
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graph.go the node graph: tree walks, containment and render edges, and the cycle and repeat fences
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builtins.go the {name()} function registry and its implementations
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layout.go date and time layouts: the instants one is proved against, and the two samples
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checksum.go the check characters a derivation appends, and the IBAN they sit inside
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@@ -1342,7 +1342,7 @@ transform.go the builtins that rewrite an operand's value, and the ASCII fold
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calc.go the {calc()} arithmetic evaluator: parser, eval, validation
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datatype.go column datatypes: DataType, where datatype and null may sit, a column's datatype
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value.go the value proof: what a typed column or calc operand holds, checked at load
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data.go the load path: fs.FS folders/files -> namespace tree, multi-source merge, then the fences in order
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data.go the load path: fs.FS folders/files -> merged namespace tree, and the fence order every scope runs
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cmd/fejkdata/ the fejkdata CLI
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data/ shipped data (JSON, and a TSV per table), embedded at build: locale folders, geo, misc
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data-import/ the scripts that rebuild each sourced table (see DATA-LICENSES.md)
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@@ -215,8 +215,8 @@ func checkScope(s nodeScope) error {
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// checkRenders runs the per-node fences over a scope, each over the whole scope
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// before the next, so which of several broken nodes is reported does not depend on
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// the walk. It runs after checkNoCycles, whose guarantee is what lets the walks
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// terminate.
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// the walk. Its walks terminate only where nothing renders itself, so run it over a
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// loaded tree after checkNoCycles.
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func checkRenders(s nodeScope) error {
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mem := reachMemo{}
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if err := s(func(path string, n node) error { return repeatCheck(path, n, mem) }); err != nil {
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