Add the table node, row selection and linked tables, and ship the misc registers as tables #19
@@ -444,9 +444,10 @@ table another path in the group selects a row of, `{/city.name}` beside
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`{/country[SE].name}`, which the first token rendered would otherwise decide. `New`
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also refuses a link cell that is no key of the parent, a parent row no child links
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to, a chain of parents that closes, a table named like a column of any table above
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it, and a cell or format of a table that references a table of its own family, since
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a row rendered whole would draw the family apart from itself: read the family from a
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template beside it, or add the value as a column.
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it, and a cell or format of a table that references a table of its own family, through
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any template, a `repeat` or a `drawGroup` included, since a row rendered whole would
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draw the family apart from itself: read the family from a template beside it, or add
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the value as a column.
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### Options and fields
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@@ -969,6 +970,16 @@ renamed or retyped line is a major.
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they sit in two rows of one table, or in a row outside a selected ancestor's. A
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choice's items get no such treatment yet: two items selecting different rows
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are still refused.
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- **A table never reaches its own family, by any route.** A `repeat` iteration and a
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`drawGroup` each draw apart on purpose, but a row that lists three localities from
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other regions is the output the family exists to prevent, so the own-family fence
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walks through both rather than stopping where the draw fences do.
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- **Tables carrying token cells stay small.** The family fence compares the reads of
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every pair of rows that can render together, so a table whose every row's cell
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selects a row of another table loads in time quadratic in its rows: about a
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second at four thousand rows. No shipped table carries such cells, and a register
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is a column set rather than a set of references, so the fence is left as it is
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until a real data set needs the indexed form.
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- **A path is walked once without drawing before it is walked for real.** A path
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that fails below its first level then moves no seeded stream, at the cost of one
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draw-free walk per call, which allocates nothing.
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@@ -137,16 +137,19 @@ func (c *drawCheck) checkDrawGroup(path string, n node) error {
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func (c *drawCheck) checkDraws(path string, n node) error {
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t, ok := n.(*template)
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if !ok || !c.readsPath(t) {
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if !ok {
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return nil
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}
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if err := checkOwnFamily(t); err != nil {
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return fmt.Errorf("%s: %w", path, err)
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}
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if !c.readsPath(t) {
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return nil
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}
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w := newDrawWalk()
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for _, e := range renderEdges(t) {
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w.edge(t, e, drawAt{group: t.drawGroupKey, route: drawRoute{e.reached(), e.label}})
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}
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if err := w.checkOwnFamily(t); err != nil {
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return fmt.Errorf("%s: %w", path, err)
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}
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if err := w.check(); err != nil {
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return fmt.Errorf("%s: %w", path, err)
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}
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@@ -154,9 +157,10 @@ func (c *drawCheck) checkDraws(path string, n node) error {
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}
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// checkOwnFamily refuses a table's format or cell that reads, however many templates
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// away, a table of its own family: a row rendered whole draws its row without
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// pinning it, so the family would draw apart from the row being rendered.
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func (w *drawWalk) checkOwnFamily(t *template) error {
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// away and through a repeat or a draw group too, a table of its own family: a row
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// rendered whole draws its row without pinning it, so the family would draw apart
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// from the row being rendered, whichever draws the reaching template holds.
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func checkOwnFamily(t *template) error {
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own := t.table
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if own == nil {
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own = t.cellOf
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@@ -164,10 +168,27 @@ func (w *drawWalk) checkOwnFamily(t *template) error {
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if own == nil {
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return nil
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}
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for _, r := range w.reads {
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if r.tr != nil && r.tr.head.family() == own.family() {
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return fmt.Errorf("%s reads %s, a table of its own family, which a row of %s rendered whole would draw apart from; read the family from a template beside it, or add the value as a column", r.at.route.spelled(r.a.name), r.tr.head.category, own.category)
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seen := map[node]bool{}
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var find func(n node) (renderEdge, *table, bool)
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find = func(n node) (renderEdge, *table, bool) {
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if seen[n] {
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return renderEdge{}, nil, false
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}
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seen[n] = true
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for _, e := range renderEdges(n) {
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if a, isRef := refRead(n, e.label); isRef {
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if head, isTable := n.(*template).fields[a.key].(*table); isTable && head.family() == own.family() {
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return e, head, true
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}
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}
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if e, head, found := find(e.to); found {
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return e, head, true
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}
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}
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return renderEdge{}, nil, false
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}
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if e, head, found := find(t); found {
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return fmt.Errorf("%s reads %s, a table of its own family, which a row of %s rendered whole would draw apart from; read the family from a template beside it, or add the value as a column", e.reached(), head.category, own.category)
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}
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return nil
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}
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Block a user