Make great documentation goal 1.2, and plan the README's reorganisation and the nested-template gaps #33
@@ -35,6 +35,15 @@ func renderOnce(s *session, n node) string {
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return render(s, n, renderScope{set: &set})
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}
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// expandAnew expands one repeat iteration of t as a render of its own, in no group. Inlined into
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// render's loop, its hold set would move to the heap.
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//
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//go:noinline
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func expandAnew(s *session, t *template) string {
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set := lazyHoldSet(s)
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return expand(s, t, renderScope{set: &set})
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}
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// in is the scope t renders in: its draw group where it names one, else its caller's.
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func (sc renderScope) in(t *template) renderScope {
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if t.drawGroupKey != "" {
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@@ -96,15 +96,6 @@ func render(s *session, n node, sc renderScope) string {
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}
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}
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// expandAnew expands one repeat iteration of t as a render of its own, in no group. Inlined into
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// render's loop, its hold set would move to the heap.
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//
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//go:noinline
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func expandAnew(s *session, t *template) string {
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set := lazyHoldSet(s)
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return expand(s, t, renderScope{set: &set})
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}
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// pick selects one item. Uniform choices are O(1); weighted choices are an
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// O(log n) search over precomputed cumulative weights. compile guarantees a
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// non-empty choice and a finite positive total, so the index is always in range.
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