Make great documentation goal 1.2, and plan the README's reorganisation and the nested-template gaps #33
@@ -879,8 +879,7 @@ format.go the {token} grammar: scanning, tokens, operands, validation, com
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hold.go the hold: one draw per held name, and reading a field through it
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holdfence.go the load fences over the hold: the routes and spellings that read one held name two ways
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holdset.go one reference draw per render and group: the hold set a render reads its paths through
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drawfence.go the load fences over reference draws: a drawGroup's, a render's and a record's columns, and the walk over what a render reads
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family.go a family of linked tables: what a reference path reads of one, and the fences over paths into it
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drawfence.go the load fences over reference draws: a drawGroup's, a render's, a record's columns and a table family's, and the walk over what a render reads
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pins.go the pin set: the table rows a render fixes, which the draw fences replay
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reference.go reference sigils, and binding references across the tree
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graph.go the node graph: tree walks, containment and render edges, and the cycle and repeat fences
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+200
@@ -309,6 +309,90 @@ func (w *drawWalk) check() error {
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return checkFamilies(w.reads)
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}
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// checkFamilies refuses reads of one table family in one draw group that cannot
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// read one consistent draw: a table rendered whole beside a path into the family,
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// a table one read draws that another pins, and two reads pinning different rows.
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// The reads come sorted by group and path, so which pair is reported does not vary.
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func checkFamilies(reads []pathRead) error {
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for i, r := range reads {
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if r.tr == nil {
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continue
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}
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for _, o := range reads[:i] {
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if o.tr == nil || o.at.group != r.at.group || alternatives(o.at, r.at) || o.tr.headTable.family() != r.tr.headTable.family() {
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continue
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}
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if err := checkFamilyPair(o, r); err != nil {
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return err
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}
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}
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}
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return replayPairs(reads)
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}
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// checkFamilyPair refuses a table read whole beside a path into its family, and a
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// table one read draws that the other pins, since which token renders first would
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// then decide the row.
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// docs/decisions.md#a-bare-reference-draws-each-time-a-reference-path-is-held
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func checkFamilyPair(a, b pathRead) error {
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for _, pair := range [][2]pathRead{{a, b}, {b, a}} {
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x, y := pair[0], pair[1]
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if len(x.a.tail) == 0 && len(y.a.tail) > 0 {
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return overlapError(x.at.route, x.a.spelling, y)
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}
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if drawn := x.tr.drawnOf(&y.tr.pins); drawn != nil {
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if s, ok := y.tr.selected(x.tr.headTable); ok && len(x.tr.sels) == 0 {
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tail := x.a.tail
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if s.t != x.tr.headTable {
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tail = append([]string{x.tr.headTable.category}, tail...)
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}
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return fmt.Errorf("%s draws %s, which %s selects a row of; write {%s.%s}, or draw them apart with a drawGroup",
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x.at.route.spelled(x.a.spelling), drawn.category, y.at.route.spelled(y.a.spelling), s.spelling, joinSegments(tail))
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}
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return fmt.Errorf("%s draws %s, which %s selects a row of; select that row in both, or draw them apart with a drawGroup",
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x.at.route.spelled(x.a.spelling), drawn.category, y.at.route.spelled(y.a.spelling))
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}
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}
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return nil
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}
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// replayPairs replays every two reads that can render together into one draws, the earlier
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// read first. Pairs find every conflict a full replay would: clash judges a row against one
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// pinned table, and the read that pinned it holds that pin itself, since a read's pins carry
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// its rows' ancestors, so the pair of those two reads clashes the same way.
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func replayPairs(reads []pathRead) error {
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for i, r := range reads {
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if r.tr == nil {
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continue
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}
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for _, o := range reads[i+1:] {
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if o.tr == nil || o.at.group != r.at.group || alternatives(r.at, o.at) {
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continue
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}
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var d pinSet
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if err := r.tr.replay(&d); err != nil {
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return conflict(r, err)
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}
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if err := o.tr.replay(&d); err != nil {
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return conflict(o, err)
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}
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}
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}
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return nil
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}
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func conflict(r pathRead, err error) error {
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return fmt.Errorf("%s: %w; select the same rows in every path into the family, or draw them apart with a drawGroup", r.at.route.spelled(r.a.spelling), err)
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}
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// alternatives reports whether two reads never render together: one read renders one row of a
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// table, so reads under different rows the walks pinned, or under different rows of one whole
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// draw, never meet.
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// docs/decisions.md#the-rows-of-a-table-are-alternatives
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func alternatives(a, b drawAt) bool {
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return a.pins.differs(&b.pins) || a.wholePins.differs(&b.wholePins)
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}
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func overlapError(route drawRoute, ref string, into pathRead) error {
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return fmt.Errorf("%s renders a level that %s reads a path into; name the fields you want instead, or draw them apart with a drawGroup", route.spelled(ref), into.at.route.spelled(into.a.spelling))
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}
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@@ -321,3 +405,119 @@ func (r drawRoute) spelled(ref string) string {
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}
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return fmt.Sprintf("%s with {%s}", r.spelling, ref)
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}
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// tableRead is what a reference path reads of a table family: the table its head
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// names, the rows its selectors pin, the tables it draws — those it walks with no
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// row pinned, and their unpinned ancestors — each selector's spelling, and whether
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// it lands on a `tableRow`.
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type tableRead struct {
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headTable *table
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pins pinSet
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drawn map[*table]bool
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sels []tableSel
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landsRow bool
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}
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// tableSel is one selector on the way: the table it selects a row of, and the path
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// as written up to and including it.
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type tableSel struct {
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t *table
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spelling string
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}
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// tableReadOf replays a reference path through pathProbe, so two paths pinning one
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// row by different routes compare equal. checkPath proved
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// each selector names a row.
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func tableReadOf(head node, a arm, leaf node) *tableRead {
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t, isTable := head.(*table)
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if !isTable {
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return nil
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}
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probe := &pathProbe{drawn: map[*table]bool{}}
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_, _ = probe.walk(t, a.tail)
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tr := &tableRead{headTable: t, pins: probe.pins, drawn: probe.drawn}
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written := a.spelling[:len(a.spelling)-len(joinSegments(a.tail))]
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cur := t
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for i, seg := range a.tail {
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switch d := cur.descendant(seg); {
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case isSelector(seg):
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tr.sels = append(tr.sels, tableSel{cur, written + joinSegments(a.tail[:i+1])})
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case d != nil:
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cur = d
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}
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}
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_, tr.landsRow = leaf.(*tableRow)
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return tr
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}
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// selected is the selector in r on t, or on the nearest ancestor of t it selects.
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func (r *tableRead) selected(t *table) (tableSel, bool) {
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for ; t != nil; t = t.parentT {
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for _, s := range r.sels {
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if s.t == t {
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return s, true
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}
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}
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}
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return tableSel{}, false
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}
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// drawnOf is a table the read draws that pins holds a row of, if any.
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func (r *tableRead) drawnOf(pins *pinSet) *table {
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var found *table
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pins.each(func(t *table, _ int) {
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if found == nil && r.drawn[t] {
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found = t
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}
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})
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return found
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}
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// replay pins the read's rows into d, where they agree with the rows pinned before.
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func (r *tableRead) replay(d *pinSet) error {
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var err error
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r.pins.each(func(t *table, row int) {
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if err == nil {
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err = d.pinRow(t, row)
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}
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})
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return err
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}
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// checkOwnFamily refuses a table's format or cell that reads, however many templates
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// away and through a repeat or a draw group too, a table of its own family: a whole
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// read draws its row without pinning it, so the family would draw apart from the row
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// it renders, whichever draws the reaching template holds.
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// docs/decisions.md#a-table-never-reaches-its-own-family-by-any-route
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func checkOwnFamily(t *template) error {
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own := t.table
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if own == nil {
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own = t.cellOf
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}
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if own == nil {
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return nil
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}
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seen := map[node]bool{}
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var find func(n node) (renderEdge, *table, bool)
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find = func(n node) (renderEdge, *table, bool) {
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if seen[n] {
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return renderEdge{}, nil, false
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}
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seen[n] = true
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for _, e := range renderEdges(n) {
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if a, isRef := refRead(n, e.label); isRef {
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if head, isTable := n.(*template).head(a.key).(*table); isTable && head.family() == own.family() {
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return e, head, true
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}
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}
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if e, head, found := find(e.to); found {
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return e, head, true
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}
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}
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return renderEdge{}, nil, false
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}
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if e, head, found := find(t); found {
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return fmt.Errorf("%s reads %s, a table of its own family, which a bare read of %s would draw apart from the row it renders; read the family from a template beside it, or add the value as a column", e.reached(), head.category, own.category)
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}
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return nil
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}
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@@ -1,226 +0,0 @@
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package fejkdata
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import (
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"fmt"
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"strings"
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)
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// tableRead is what a reference path reads of a table family: the table its head
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// names, the rows its selectors pin, the tables it draws — those it walks with no
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// row pinned, and their unpinned ancestors — each selector's spelling, and whether
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// it lands on a `tableRow`.
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type tableRead struct {
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headTable *table
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pins pinSet
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drawn map[*table]bool
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sels []tableSel
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landsRow bool
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}
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// tableSel is one selector on the way: the table it selects a row of, and the path
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// as written up to and including it.
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type tableSel struct {
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t *table
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spelling string
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}
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// tableReadOf replays a reference path through pathProbe, so two paths pinning one
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// row by different routes compare equal. checkPath proved
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// each selector names a row.
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func tableReadOf(head node, a arm, leaf node) *tableRead {
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t, isTable := head.(*table)
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if !isTable {
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return nil
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}
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probe := &pathProbe{drawn: map[*table]bool{}}
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_, _ = probe.walk(t, a.tail)
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tr := &tableRead{headTable: t, pins: probe.pins, drawn: probe.drawn}
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written := a.spelling[:len(a.spelling)-len(joinSegments(a.tail))]
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cur := t
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for i, seg := range a.tail {
|
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switch d := cur.descendant(seg); {
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case isSelector(seg):
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tr.sels = append(tr.sels, tableSel{cur, written + joinSegments(a.tail[:i+1])})
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case d != nil:
|
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cur = d
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}
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}
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_, tr.landsRow = leaf.(*tableRow)
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return tr
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}
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// joinSegments spells segments as a path: a selector attaches to the name before it.
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func joinSegments(segs []string) string {
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var b strings.Builder
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for _, s := range segs {
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if b.Len() > 0 && !isSelector(s) {
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b.WriteByte('.')
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}
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b.WriteString(s)
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}
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return b.String()
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}
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// family is the table a chain of parents ends at.
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func (t *table) family() *table {
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for t.parentT != nil {
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t = t.parentT
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}
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return t
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}
|
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|
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// selected is the selector in r on t, or on the nearest ancestor of t it selects.
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func (r *tableRead) selected(t *table) (tableSel, bool) {
|
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for ; t != nil; t = t.parentT {
|
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for _, s := range r.sels {
|
||||
if s.t == t {
|
||||
return s, true
|
||||
}
|
||||
}
|
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}
|
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return tableSel{}, false
|
||||
}
|
||||
|
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// checkFamilies refuses reads of one table family in one draw group that cannot
|
||||
// read one consistent draw: a table rendered whole beside a path into the family,
|
||||
// a table one read draws that another pins, and two reads pinning different rows.
|
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// The reads come sorted by group and path, so which pair is reported does not vary.
|
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func checkFamilies(reads []pathRead) error {
|
||||
for i, r := range reads {
|
||||
if r.tr == nil {
|
||||
continue
|
||||
}
|
||||
for _, o := range reads[:i] {
|
||||
if o.tr == nil || o.at.group != r.at.group || alternatives(o.at, r.at) || o.tr.headTable.family() != r.tr.headTable.family() {
|
||||
continue
|
||||
}
|
||||
if err := checkFamilyPair(o, r); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
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}
|
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return replayPairs(reads)
|
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}
|
||||
|
||||
// replayPairs replays every two reads that can render together into one draws, the earlier
|
||||
// read first. Pairs find every conflict a full replay would: clash judges a row against one
|
||||
// pinned table, and the read that pinned it holds that pin itself, since a read's pins carry
|
||||
// its rows' ancestors, so the pair of those two reads clashes the same way.
|
||||
func replayPairs(reads []pathRead) error {
|
||||
for i, r := range reads {
|
||||
if r.tr == nil {
|
||||
continue
|
||||
}
|
||||
for _, o := range reads[i+1:] {
|
||||
if o.tr == nil || o.at.group != r.at.group || alternatives(r.at, o.at) {
|
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continue
|
||||
}
|
||||
var d pinSet
|
||||
if err := r.tr.replay(&d); err != nil {
|
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return conflict(r, err)
|
||||
}
|
||||
if err := o.tr.replay(&d); err != nil {
|
||||
return conflict(o, err)
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
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func conflict(r pathRead, err error) error {
|
||||
return fmt.Errorf("%s: %w; select the same rows in every path into the family, or draw them apart with a drawGroup", r.at.route.spelled(r.a.spelling), err)
|
||||
}
|
||||
|
||||
// replay pins the read's rows into d, where they agree with the rows pinned before.
|
||||
func (r *tableRead) replay(d *pinSet) error {
|
||||
var err error
|
||||
r.pins.each(func(t *table, row int) {
|
||||
if err == nil {
|
||||
err = d.pinRow(t, row)
|
||||
}
|
||||
})
|
||||
return err
|
||||
}
|
||||
|
||||
// checkFamilyPair refuses a table read whole beside a path into its family, and a
|
||||
// table one read draws that the other pins, since which token renders first would
|
||||
// then decide the row.
|
||||
// docs/decisions.md#a-bare-reference-draws-each-time-a-reference-path-is-held
|
||||
func checkFamilyPair(a, b pathRead) error {
|
||||
for _, pair := range [][2]pathRead{{a, b}, {b, a}} {
|
||||
x, y := pair[0], pair[1]
|
||||
if len(x.a.tail) == 0 && len(y.a.tail) > 0 {
|
||||
return overlapError(x.at.route, x.a.spelling, y)
|
||||
}
|
||||
if drawn := x.tr.drawnOf(&y.tr.pins); drawn != nil {
|
||||
if s, ok := y.tr.selected(x.tr.headTable); ok && len(x.tr.sels) == 0 {
|
||||
tail := x.a.tail
|
||||
if s.t != x.tr.headTable {
|
||||
tail = append([]string{x.tr.headTable.category}, tail...)
|
||||
}
|
||||
return fmt.Errorf("%s draws %s, which %s selects a row of; write {%s.%s}, or draw them apart with a drawGroup",
|
||||
x.at.route.spelled(x.a.spelling), drawn.category, y.at.route.spelled(y.a.spelling), s.spelling, joinSegments(tail))
|
||||
}
|
||||
return fmt.Errorf("%s draws %s, which %s selects a row of; select that row in both, or draw them apart with a drawGroup",
|
||||
x.at.route.spelled(x.a.spelling), drawn.category, y.at.route.spelled(y.a.spelling))
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// drawnOf is a table the read draws that pins holds a row of, if any.
|
||||
func (r *tableRead) drawnOf(pins *pinSet) *table {
|
||||
var found *table
|
||||
pins.each(func(t *table, _ int) {
|
||||
if found == nil && r.drawn[t] {
|
||||
found = t
|
||||
}
|
||||
})
|
||||
return found
|
||||
}
|
||||
|
||||
// checkOwnFamily refuses a table's format or cell that reads, however many templates
|
||||
// away and through a repeat or a draw group too, a table of its own family: a whole
|
||||
// read draws its row without pinning it, so the family would draw apart from the row
|
||||
// it renders, whichever draws the reaching template holds.
|
||||
// docs/decisions.md#a-table-never-reaches-its-own-family-by-any-route
|
||||
func checkOwnFamily(t *template) error {
|
||||
own := t.table
|
||||
if own == nil {
|
||||
own = t.cellOf
|
||||
}
|
||||
if own == nil {
|
||||
return nil
|
||||
}
|
||||
seen := map[node]bool{}
|
||||
var find func(n node) (renderEdge, *table, bool)
|
||||
find = func(n node) (renderEdge, *table, bool) {
|
||||
if seen[n] {
|
||||
return renderEdge{}, nil, false
|
||||
}
|
||||
seen[n] = true
|
||||
for _, e := range renderEdges(n) {
|
||||
if a, isRef := refRead(n, e.label); isRef {
|
||||
if head, isTable := n.(*template).head(a.key).(*table); isTable && head.family() == own.family() {
|
||||
return e, head, true
|
||||
}
|
||||
}
|
||||
if e, head, found := find(e.to); found {
|
||||
return e, head, true
|
||||
}
|
||||
}
|
||||
return renderEdge{}, nil, false
|
||||
}
|
||||
if e, head, found := find(t); found {
|
||||
return fmt.Errorf("%s reads %s, a table of its own family, which a bare read of %s would draw apart from the row it renders; read the family from a template beside it, or add the value as a column", e.reached(), head.category, own.category)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// alternatives reports whether two reads never render together: one read renders one row of a
|
||||
// table, so reads under different rows the walks pinned, or under different rows of one whole
|
||||
// draw, never meet.
|
||||
// docs/decisions.md#the-rows-of-a-table-are-alternatives
|
||||
func alternatives(a, b drawAt) bool {
|
||||
return a.pins.differs(&b.pins) || a.wholePins.differs(&b.wholePins)
|
||||
}
|
||||
@@ -456,3 +456,15 @@ func checkPath(n node, tail []string, level string) error {
|
||||
_, err := (&pathCheck{level: level, tail: tail}).run(n)
|
||||
return err
|
||||
}
|
||||
|
||||
// joinSegments spells segments as a path: a selector attaches to the name before it.
|
||||
func joinSegments(segs []string) string {
|
||||
var b strings.Builder
|
||||
for _, s := range segs {
|
||||
if b.Len() > 0 && !isSelector(s) {
|
||||
b.WriteByte('.')
|
||||
}
|
||||
b.WriteString(s)
|
||||
}
|
||||
return b.String()
|
||||
}
|
||||
|
||||
@@ -613,3 +613,11 @@ func (t *table) selectorSpelling(r int) string {
|
||||
}
|
||||
return fmt.Sprintf("%s line %d", t.file, r+2)
|
||||
}
|
||||
|
||||
// family is the table a chain of parents ends at.
|
||||
func (t *table) family() *table {
|
||||
for t.parentT != nil {
|
||||
t = t.parentT
|
||||
}
|
||||
return t
|
||||
}
|
||||
|
||||
@@ -21,9 +21,6 @@ Self-sufficiency 5.6), every seat capped by Locality, and all nine naming
|
||||
|
||||
This round, in order:
|
||||
|
||||
- Gather the family fence beside `drawWalk.check`: `checkFamilies`, `replayPairs`,
|
||||
`checkFamilyPair` and `tableRead.replay` sit in `family.go` and `pins.go`, and one
|
||||
rule spans seven files.
|
||||
- Compile every format in one phase: a template holding a reference has nil `ops`
|
||||
until `linkTemplateRefs`, so a check reading `ops` before link skips it silently.
|
||||
- Run `New`, `NewTemplate` and `FakeStruct` through one bind pipeline that names
|
||||
@@ -44,7 +41,7 @@ This round, in order:
|
||||
path `Fake` accepts, which a selector is too. Delete the dead `table.descends` and
|
||||
the redundant `string(key)` in `checkNoRepeatedItem`.
|
||||
- Delete the decision "The rows of a table are alternatives": it defines `alternatives`,
|
||||
which its comment in `family.go` already does. Point the README's "which pairs are
|
||||
which its comment in `drawfence.go` already does. Point the README's "which pairs are
|
||||
weighed against each other" at that comment's rule, stated in the README's Table
|
||||
section, where it sends a reader to the log for the definition today.
|
||||
- Run the nine-seat panel again and file what it names here.
|
||||
|
||||
Reference in New Issue
Block a user