Files
fejkdata/path.go
T

572 lines
18 KiB
Go

package fejkdata
import (
"fmt"
"strings"
)
// splitPath splits a dotted path into segments, a selector — [key or name] after a
// table's name — becoming a segment of its own, brackets kept, and so does each "..". A
// dot inside a selector is part of the key or name.
func splitPath(path string) ([]string, error) {
segs := make([]string, 0, strings.Count(path, ".")+2*strings.Count(path, "[")+1)
start, open := 0, -1
for i := 0; i < len(path); i++ {
switch path[i] {
case '[':
if err := checkOpen(path, i, start, open); err != nil {
return nil, err
}
segs = append(segs, path[start:i])
start, open = i, i
case ']':
if err := checkClose(path, i, open); err != nil {
return nil, err
}
segs = append(segs, path[start:i+1])
open = -1
segs, i = stepUpAt(segs, path, i+1)
start = i + 1
case '.':
if open < 0 {
segs = append(segs, path[start:i])
segs, i = stepUpAt(segs, path, i)
start = i + 1
}
}
}
if open >= 0 {
return nil, fmt.Errorf(`%q opens a selector with "[" and never closes it with "]"`, path)
}
if start < len(path) || start == len(path) && (len(segs) == 0 || segs[len(segs)-1] != "..") {
segs = append(segs, path[start:])
}
return segs, nil
}
// stepUpAt appends a ".." segment where the dot at i is the first of two, returning the
// index of the last dot it consumed.
func stepUpAt(segs []string, path string, i int) ([]string, int) {
if i+1 < len(path) && path[i+1] == '.' {
return append(segs, ".."), i + 1
}
return segs, i
}
// checkOpen refuses a "[" at i that opens no selector: one inside a selector, or one
// following no name.
func checkOpen(path string, i, start, open int) error {
switch {
case open >= 0:
return fmt.Errorf(`%q holds a "[" inside a selector, which no key or name may`, path)
case i == 0:
return fmt.Errorf(`%q starts with "["; a path starts with a name, and a selector follows a table's name`, path)
case i == start:
return fmt.Errorf(`%q: a selector follows its table's name; write %s`, path, path[:i-1]+path[i:])
}
return nil
}
// checkClose refuses a "]" at i that closes no selector, closes an empty one, or is
// followed by anything but a dot or the end.
func checkClose(path string, i, open int) error {
switch {
case open < 0:
return fmt.Errorf(`%q holds a "]" that closes no "["`, path)
case i == open+1:
return fmt.Errorf("%q holds an empty selector; a selector names a row by key or name", path)
case i+1 < len(path) && path[i+1] != '.':
return fmt.Errorf(`%q: a "]" ends its selector, so a dot or the end must follow it`, path)
}
return nil
}
// indexOutside is the first c in s outside a [selector], or -1.
func indexOutside(s string, c byte) int {
depth := 0
for i := 0; i < len(s); i++ {
switch {
case s[i] == '[':
depth++
case s[i] == ']' && depth > 0:
depth--
case s[i] == c && depth == 0:
return i
}
}
return -1
}
// cutOutside cuts s around the first sep outside a [selector].
func cutOutside(s, sep string) (before, after string, found bool) {
depth := 0
for i := 0; i < len(s); i++ {
switch {
case s[i] == '[':
depth++
case s[i] == ']' && depth > 0:
depth--
case depth == 0 && strings.HasPrefix(s[i:], sep):
return s[:i], s[i+len(sep):], true
}
}
return s, "", false
}
func splitOutside(s string, c byte) []string {
var parts []string
for {
i := indexOutside(s, c)
if i < 0 {
return append(parts, s)
}
parts, s = append(parts, s[:i]), s[i+1:]
}
}
func isSelector(seg string) bool { return strings.HasPrefix(seg, "[") }
func hasSelector(segs []string) bool {
for _, s := range segs {
if isSelector(s) {
return true
}
}
return false
}
func selectorOf(seg string) string { return seg[1 : len(seg)-1] }
// nameSegments is the segments of a path that are names, its selectors and ".." left out.
func nameSegments(segs []string) []string {
out := segs[:0:0]
for _, s := range segs {
if !isSelector(s) && s != ".." {
out = append(out, s)
}
}
return out
}
// stepInto is what seg names under n: a folder's entry or a template's field.
func stepInto(n node, seg string) (node, error) {
switch {
case isSelector(seg):
return nil, fmt.Errorf("%s is not a table, so it has no row to select", selectorOf(seg))
case seg == "..":
if c, ok := n.(*tableColumn); ok {
return nil, fmt.Errorf(`".." steps up from a table's row, and %q is a column; put the ".." right after the row`, c.t.header[c.i])
}
return nil, fmt.Errorf(`".." steps up only from a table's row; name any other level by its path from the data root`)
}
switch n := n.(type) {
case *folder:
if child, ok := n.children[seg]; ok {
return child, nil
}
return nil, fmt.Errorf("no entry %q", seg)
case *template:
if child, ok := n.fields[seg]; ok {
return child, nil
}
case *tableColumn:
if n.i == n.t.parentIndex {
return nil, fmt.Errorf("no field %q: %q is the link column, holding its parent's key; to read the row it links to, step up with ..%s.%s", seg, n.t.header[n.i], n.t.header[n.i], seg)
}
return nil, fmt.Errorf("no field %q: %q is a column, and a cell holds no fields", seg, n.t.header[n.i])
case *nullItem:
default:
panic(internalError("stepInto has no case for node %T", n))
}
return nil, fmt.Errorf("no field %q", seg)
}
// tableRoute is how a path passes one table: the row it reads, by selector or
// drawn, what it goes on into, and whether that is a linked table.
type tableRoute struct {
sel string
draw bool
next node
rest []string
descends bool
up bool
}
// route is how tail passes t. descended means the previous route stepped into t
// from a row of an ancestor table, so t reads a row even where tail is empty; a
// table reached otherwise, with no selector and an empty tail, is left to a render's
// own draw.
func (t *table) route(tail []string, descended bool) (tableRoute, error) {
sel, tail, err := t.selector(tail)
if err != nil {
return tableRoute{}, err
}
if len(tail) > 0 && tail[0] == ".." {
if err := t.stepUp(tail[1:]); err != nil {
return tableRoute{}, err
}
return tableRoute{sel: sel, draw: sel == "", next: t.parentT, rest: tail[2:], descends: true, up: true}, nil
}
column, child, err := t.step(tail)
if err != nil {
return tableRoute{}, err
}
// A selector further down pins this table by ancestry, so the walk draws only
// where none follows; drawing first could pick a row the selector is not inside.
r := tableRoute{sel: sel, draw: sel == "" && (descended || len(tail) > 0) && !hasSelector(tail)}
switch {
case len(tail) == 0 && sel == "" && !descended:
r.next = t
case len(tail) == 0:
r.next = t.rowNode
case child != nil:
r.next, r.rest, r.descends = child, tail[1:], true
default:
r.next, r.rest = column, tail[1:]
}
return r, nil
}
// stepUp proves a ".." after a row of t can step up: t has a parent, rest names it, and no
// selector follows, since a row selected below the parent row could lie outside it.
func (t *table) stepUp(rest []string) error {
switch {
case t.parentT == nil:
return fmt.Errorf(`%s has no parent table for ".." to step up to`, t.segment)
case len(rest) > 0 && rest[0] == "":
return fmt.Errorf("path has an empty segment")
case len(rest) == 0 || rest[0] != t.parentT.segment:
return fmt.Errorf(`".." steps up from %s to its parent table, so name that next: %s`, t.segment, t.climbTo(rest))
case hasSelector(rest):
return fmt.Errorf(`no selector after "..": a row selected there could lie outside the row stepped up to; select from the table's path from the data root: %s`, joinSegments(append([]string{t.parentT.path}, rest[1:]...)))
}
return nil
}
// climbTo spells the ".." steps from t up to the ancestor rest names first, or the one step to
// t's parent where no ancestor is named.
func (t *table) climbTo(rest []string) string {
var b strings.Builder
for a := t.parentT; a != nil; a = a.parentT {
b.WriteString(".." + a.segment)
if len(rest) > 0 && a.segment == rest[0] {
return b.String()
}
}
return ".." + t.parentT.segment
}
// pathStep is one step of a compiled path, taken at the node the steps before it
// reached, a choice there resolved first; at indexes the tail where it is taken, and
// only a table's step sits past the tail's end. A step holds no node, so a
// caller's steps stay on its stack.
type pathStep struct {
kind stepKind
at int
name string // stepField: the field; stepSelect: the selector; stepColumn, stepChild: the column or table stepped to
row int // stepSelect: the row the selector names
}
type stepKind uint8
const (
stepField stepKind = iota + 1 // into a folder's entry or a template's field
stepSelect // pin the selected row of the table
stepDraw // draw a row of the table inside the pins
stepRow // land on the table's row node
stepColumn
stepChild
stepParent // up to the table's parent, at the row its own row links to
)
// pathCheck proves a path resolves whichever way the draws go: every variant of a
// choice carries the rest of it, and is walked, a selector names a row inside the
// rows selected before it, and no level read carries a repeat or a drawGroup. It
// compiles the steps a draw takes, every leaf the path may render, and as cover the
// first choice it passes, else the leaf; level names the head in its errors.
type pathCheck struct {
pins pinSet
level string
tail []string
steps []pathStep
leaves []node
cover node
}
func (w *pathCheck) run(n node) (node, error) {
leaf, err := w.walk(n, w.tail)
if err == nil && w.cover == nil {
w.cover = leaf
}
return leaf, err
}
func (w *pathCheck) walk(n node, tail []string) (node, error) {
for descended := false; len(tail) > 0 || descended; {
var err error
switch x := n.(type) {
case *choice:
if w.cover == nil {
w.cover = x
}
return w.walkEvery(x, tail)
case *table:
var r tableRoute
if r, err = x.route(tail, descended); err != nil {
return nil, err
}
if w.steps, err = routeSteps(w.steps, &w.pins, x, r, len(w.tail)-len(tail)); err != nil {
return nil, err
}
n, tail, descended = r.next, r.rest, r.descends
continue
case *template:
if isSelector(tail[0]) {
break
}
if err := w.enter(x, tail); err != nil {
return nil, err
}
}
if n, err = stepInto(n, tail[0]); err != nil {
return nil, err
}
w.steps = append(w.steps, pathStep{kind: stepField, at: len(w.tail) - len(tail), name: tail[0]})
tail = tail[1:]
}
w.leaves = append(w.leaves, n)
return n, nil
}
// routeSteps appends the steps r takes past t, the first at at, pinning in pins the row
// it selects.
func routeSteps(steps []pathStep, pins *pinSet, t *table, r tableRoute, at int) ([]pathStep, error) {
if r.sel != "" {
if err := pins.selectRow(t, r.sel); err != nil {
return steps, err
}
row, _ := pins.pinned(t)
steps = append(steps, pathStep{kind: stepSelect, at: at, name: r.sel, row: row})
at++
}
if r.draw {
steps = append(steps, pathStep{kind: stepDraw, at: at})
}
switch next := r.next.(type) {
case *table:
switch {
case r.up:
steps = append(steps, pathStep{kind: stepParent, at: at})
case next != t:
steps = append(steps, pathStep{kind: stepChild, at: at, name: next.segment})
}
case *tableRow:
steps = append(steps, pathStep{kind: stepRow, at: at})
case *tableColumn:
steps = append(steps, pathStep{kind: stepColumn, at: at, name: t.header[next.i]})
default:
panic(internalError("%s: a route onto %T", t.segment, r.next))
}
return steps, nil
}
// walkEvery walks every variant and keeps the first one's steps: every variant carries
// the rest of the path, so each compiles to the same steps past the choice.
func (w *pathCheck) walkEvery(c *choice, tail []string) (node, error) {
if err := carriedByAll(c, tail); err != nil {
return nil, err
}
var last node
before, first := w.steps[:len(w.steps):len(w.steps)], w.steps
for i, item := range c.items {
var err error
w.steps = before
if last, err = w.walk(item, tail); err != nil {
return nil, err
}
if i == 0 {
first = w.steps
}
}
w.steps = first
return last, nil
}
func (w *pathCheck) enter(t *template, rest []string) error {
name := join(w.level, strings.Join(w.tail[:len(w.tail)-len(rest)], "."))
switch {
case t.repeat > 1:
return fmt.Errorf("the level %q carries a repeat, which a path reading one draw of it cannot apply", name)
case t.drawGroup != "":
return fmt.Errorf("the level %q carries a drawGroup, which a path reading into it cannot apply", name)
}
return nil
}
// probePath proves a path resolves without drawing, appending to steps the steps a
// draw takes. Where pathCheck walks every variant of a choice, it walks the first,
// which carriedByAll lets stand for all; at a table it selects as pathCheck does.
func probePath(n node, tail []string, steps []pathStep) ([]pathStep, error) {
var pins pinSet
for full, descended := len(tail), false; len(tail) > 0 || descended; {
var err error
switch x := n.(type) {
case *choice:
if err := carriedByAll(x, tail); err != nil {
return nil, err
}
n = x.items[0]
continue
case *table:
var r tableRoute
if r, err = x.route(tail, descended); err != nil {
return nil, err
}
if steps, err = routeSteps(steps, &pins, x, r, full-len(tail)); err != nil {
return nil, err
}
n, tail, descended = r.next, r.rest, r.descends
continue
}
if n, err = stepInto(n, tail[0]); err != nil {
return nil, err
}
steps = append(steps, pathStep{kind: stepField, at: full - len(tail), name: tail[0]})
tail = tail[1:]
}
return steps, nil
}
// drawSteps draws the rows and variants a path's steps read from n, pinning the rows in pins;
// pins is nil for a sibling path, which never crosses a table, since a table is only a category.
// For a memoized read, memo keeps the variant drawn at each of levels, so paths sharing a prefix
// share it. It returns the leaf and the pins its row is in: a step down after a step up draws
// afresh, into pins of its own, which memo shares with every path stepping down there.
func drawSteps(s *generatorState, n node, steps []pathStep, pins *pinSet, memo *drawMemo, levels []string) (node, *pinSet) {
var climbed *table
for _, st := range steps {
if c, ok := n.(*choice); ok {
n = drawVariant(s, c, memo, levels, st.at)
}
if st.kind == stepField {
var err error
if n, err = stepInto(n, st.name); err != nil {
panic(internalError("step %d: %v; a path's steps should have been compiled from the node they are drawn from", st.at, err))
}
continue
}
t, ok := n.(*table)
if !ok {
panic(internalError("step %d: a table's step of kind %d on %T", st.at, st.kind, n))
}
switch {
case st.kind == stepParent:
climbed = t.parentT
case st.kind == stepChild && climbed != nil:
pins, climbed = memo.stepDownPins(pins, climbed, levels, st.at), nil
}
n = t.drawStep(s, st, pins)
}
return n, pins
}
func (t *table) drawStep(s *generatorState, st pathStep, pins *pinSet) node {
switch st.kind {
case stepSelect:
if err := pins.pinRow(t, st.row); err != nil {
panic(internalError("%s[%s]: %v", t.segment, st.name, err))
}
return t
case stepDraw:
t.drawIn(s, pins)
return t
case stepRow:
return t.rowNode
case stepColumn:
return t.formatTemplate.fields[st.name]
case stepChild:
return t.descendant(st.name)
case stepParent:
return t.parentT
}
panic(internalError("drawStep has no case for step kind %d", st.kind))
}
func drawVariant(s *generatorState, c *choice, memo *drawMemo, levels []string, at int) node {
if memo == nil {
return resolveChoice(s, c)
}
return memo.variantOf(s, c, levels[at])
}
func (t *table) selector(tail []string) (sel string, rest []string, err error) {
if len(tail) == 0 || !isSelector(tail[0]) {
return "", tail, nil
}
sel, rest = selectorOf(tail[0]), tail[1:]
if len(rest) > 0 && isSelector(rest[0]) {
return "", nil, fmt.Errorf("%s[%s] is selected twice; one selector names its row", t.segment, sel)
}
return sel, rest, nil
}
// step is what a tail's first segment names in t: a column, or a table linked to it.
func (t *table) step(tail []string) (column node, child *table, err error) {
if len(tail) == 0 {
return nil, nil, nil
}
if column, ok := t.formatTemplate.fields[tail[0]]; ok {
return column, nil, nil
}
if child = t.descendant(tail[0]); child == nil {
return nil, nil, fmt.Errorf("no column or linked table %q in %s", tail[0], t.segment)
}
return nil, child, nil
}
// carriedByAll is the choice rule a path that must resolve on every call obeys:
// the rest of the tail must be one every variant carries.
func carriedByAll(c *choice, rest []string) error {
if want := strings.Join(rest, "."); !c.shared[want] {
return unreachableInChoice(c, want)
}
return nil
}
// unreachableInChoice reports that a path cannot step through this choice, listing
// what every variant does carry.
func unreachableInChoice(c *choice, want string) error {
if len(c.shared) == 0 {
return fmt.Errorf("no variant of this %d-way choice carries %q", len(c.items), want)
}
offered := sortedNames(c.shared)
return fmt.Errorf("not every variant of this %d-way choice carries %q; all carry %v", len(c.items), want, offered)
}
func checkPathResolves(n node, tail []string, level string) error {
_, err := (&pathCheck{level: level, tail: tail}).run(n)
return err
}
// compilePath compiles a path checkPathResolves proved.
func compilePath(n node, tail []string) pathCheck {
w := pathCheck{tail: tail}
if _, err := w.run(n); err != nil {
panic(internalError("%s: %v; the path should have been proved before it was compiled", joinSegments(tail), err))
}
return w
}
// joinSegments spells segments as a path: a selector attaches to the name before it, and
// so do a ".." and the name after it.
func joinSegments(segs []string) string {
var b strings.Builder
for i, s := range segs {
if b.Len() > 0 && !isSelector(s) && s != ".." && segs[i-1] != ".." {
b.WriteByte('.')
}
b.WriteString(s)
}
return b.String()
}