Files
fejkdata/graph.go
T

217 lines
5.8 KiB
Go

package fejkdata
import (
"fmt"
"slices"
"sort"
"github.com/larvit/fejkdata/internal/invariant"
)
// eachNode visits n and every node inside it once, passing fn the label an error names each
// by: the dot path reaching it, then ", line N" for a table cell. It never crosses a
// reference edge — a {/path} reference is skipped — so a single inline node is walked on
// its own.
func eachNode(n node, label string, fn func(label string, n node) error) error {
seen := map[node]bool{}
var visit func(string, node) error
visit = func(label string, m node) error {
if m == nil || seen[m] {
return nil
}
seen[m] = true
if err := fn(label, m); err != nil {
return err
}
for _, c := range contained(m) {
if err := visit(c.labelIn(label), c.node); err != nil {
return err
}
}
return nil
}
return visit(label, n)
}
// namedNode is a contained child and the segment reaching it; a choice's items carry
// no segment, matching how a dot path steps over a choice.
type namedNode struct {
name string
node node
line int // a table cell's line in its rows file, else 0
}
// labelIn is c's label inside the node labelled label.
func (c namedNode) labelIn(label string) string {
if c.line > 0 {
return fmt.Sprintf("%s, line %d", label, c.line)
}
return join(label, c.name)
}
func contained(n node) []namedNode {
switch n := n.(type) {
case *folder:
return namedNodes(n.children)
case *choice:
out := make([]namedNode, len(n.items))
for i, it := range n.items {
out[i] = namedNode{node: it}
}
return out
case *template:
return namedNodes(n.fields)
case *table:
return append([]namedNode{{node: n.formatTemplate}}, namedNodes(n.formatTemplate.fields)...)
case *tableColumn:
if len(n.t.cellTemplates) == 0 {
return nil
}
var out []namedNode
for r := 0; r < n.t.rowCount(); r++ {
if cell := n.t.cellTemplate(r, n.i); cell != nil {
out = append(out, namedNode{node: cell, line: r + 2})
}
}
return out
case *nullItem, *tableRow:
return nil
default:
panic(invariant.Broken("contained has no case for node %T", n))
}
}
func namedNodes(m map[string]node) []namedNode {
out := make([]namedNode, 0, len(m))
for _, name := range sortedNames(m) {
out = append(out, namedNode{name: name, node: m[name]})
}
return out
}
func sortedNames[V any](m map[string]V) []string {
names := make([]string, 0, len(m))
for name := range m {
names = append(names, name)
}
sort.Strings(names)
return names
}
// renderEdge is a child a node renders into, labelled by what reaches it (a field
// name, reference, or choice index) for a readable cycle report.
type renderEdge struct {
to node
label string
}
// renderEdges lists the children rendering n recurses into, mirroring render: a
// choice's items, and a template's field/reference tokens plus its operands. A
// folder renders nothing, so it has no edges.
func renderEdges(n node) []renderEdge {
switch n := n.(type) {
case *choice:
es := make([]renderEdge, len(n.items))
for i, it := range n.items {
es[i] = renderEdge{to: it, label: fmt.Sprintf("[%d]", i)}
}
return es
case *template:
var es []renderEdge
for _, o := range n.compiled.ops {
for _, a := range slices.Concat(o.operands, o.arms) {
for _, leaf := range a.leaves {
es = append(es, renderEdge{leaf, a.spelling})
}
}
}
return es
case *table:
return []renderEdge{{to: n.formatTemplate, label: "format"}}
case *tableRow:
return []renderEdge{{to: n.t.formatTemplate, label: "format"}}
case *tableColumn:
var es []renderEdge
for _, c := range contained(n) {
es = append(es, renderEdge{to: c.node, label: n.t.header[n.i]})
}
return es
case *folder, *nullItem:
return nil
default:
panic(invariant.Broken("renderEdges has no case for node %T", n))
}
}
type renderCounts map[node]int
func (m renderCounts) renderCount(n node) int {
if r, done := m[n]; done {
return r
}
r := 1
for _, e := range renderEdges(n) {
if c := m.renderCount(e.to); c > r {
r = c
}
}
if t, ok := n.(*template); ok {
r *= t.repeat
}
m[n] = r
return r
}
// repeatCheck bounds the renders a repeat multiplies to along any root-to-leaf
// path, so nested repeats cannot build what one repeat may not.
// docs/decisions.md#the-repeat-cap-bounds-renders-not-bytes
func repeatCheck(label string, n node, mem renderCounts) error {
if t, ok := n.(*template); ok && t.repeat > 1 && mem.renderCount(n) > MaxRepeat {
return fmt.Errorf("%s: repeat %d multiplies to %d renders along one path, above the maximum %d", label, t.repeat, mem.renderCount(n), MaxRepeat)
}
return nil
}
// checkNoCycles rejects a reference cycle: a node whose rendering can reach itself
// — directly, mutually, or through a chain — never terminates, so it must fail at
// New rather than stack-overflow at render. It is a depth-first walk of the render
// graph (renderEdges). Every node is a root: a field its parent's format never
// renders is still reachable by dot path, so a cycle in one would otherwise reach
// render and be fatal there.
func checkNoCycles(s nodeScope) error {
const (
grey = 1
black = 2
)
inScope := map[node]bool{}
_ = s(func(_ string, n node) error {
inScope[n] = true
if t, isTable := n.(*table); isTable {
inScope[t.rowNode] = true // a selector lands on it, and contained lists it nowhere
}
return nil
})
color := map[node]int{}
var visit func(n node, label string) error
visit = func(n node, label string) error {
if !inScope[n] {
return nil // loaded before this scope and proven then, so it never reaches back into it
}
switch color[n] {
case grey:
return fmt.Errorf("reference cycle: %s", label)
case black:
return nil
}
color[n] = grey
for _, e := range renderEdges(n) {
if err := visit(e.to, label+" -> "+e.label); err != nil {
return err
}
}
color[n] = black
return nil
}
return s(func(label string, n node) error { return visit(n, label) })
}