Files
fejkdata/data.go
T

168 lines
4.5 KiB
Go

package fejkdata
import (
"fmt"
"strings"
"github.com/larvit/fejkdata/internal/datafiles"
)
func loadData(sources []datafiles.Source) (map[string]node, error) {
root := map[string]node{}
for _, src := range sources {
g := &folder{children: map[string]node{}}
if err := src.Walk(compileInto(g)); err != nil {
return nil, err
}
mergeChildren(root, g.children)
}
if len(root) == 0 {
return nil, fmt.Errorf("no .json data found")
}
if err := categoryBinding(categorySites(&folder{children: root}), root).bind(); err != nil {
return nil, err
}
return root, nil
}
// compileInto compiles each category it is handed into its folder under root.
func compileInto(root *folder) func(datafiles.Category) error {
return func(c datafiles.Category) error {
n, err := compileCategory(c.JSON, c.Name, c.ReadRows)
if err != nil {
return err
}
madeFolder(root, c.Dir).children[c.Name] = n
return nil
}
}
// madeFolder is the folder dir names under root, made where it is missing or a category.
func madeFolder(root *folder, dir []string) *folder {
g := root
for _, seg := range dir {
sub, isFolder := g.children[seg].(*folder)
if !isFolder {
sub = &folder{children: map[string]node{}}
g.children[seg] = sub
}
g = sub
}
return g
}
// mergeChildren overlays src onto dst. Two folders under the same key merge
// recursively (so locales/categories from several paths combine); every other
// key is replaced, making the last-loaded directory win on a conflict.
func mergeChildren(dst, src map[string]node) {
for k, v := range src {
if dg, ok := dst[k].(*folder); ok {
if sg, ok := v.(*folder); ok {
mergeChildren(dg.children, sg.children)
continue
}
}
dst[k] = v
}
}
// nodeScope is the set of nodes one validation pass covers: the categories one load
// binds, or a single inline node.
type nodeScope func(fn func(path string, n node) error) error
// categorySite is a loaded category and where it sits: the folder holding it, that
// folder's path, and its own dot path.
type categorySite struct {
dir []string
path string
in *folder
n node
}
// categorySites lists every category under root, folders and names in sorted order.
func categorySites(root *folder) []categorySite {
var out []categorySite
var walk func(dir []string, g *folder)
walk = func(dir []string, g *folder) {
for _, name := range sortedNames(g.children) {
if sub, isFolder := g.children[name].(*folder); isFolder {
walk(append(dir[:len(dir):len(dir)], name), sub)
continue
}
out = append(out, siteIn(dir, g, name))
}
}
walk(nil, root)
return out
}
func siteIn(dir []string, in *folder, name string) categorySite {
return categorySite{dir: dir, path: join(strings.Join(dir, "."), name), in: in, n: in.children[name]}
}
func sitesScope(sites []categorySite) nodeScope {
return func(fn func(path string, n node) error) error {
for _, s := range sites {
if err := eachNode(s.n, s.path, fn); err != nil {
return err
}
}
return nil
}
}
func inlineScope(n node, label string) nodeScope {
return func(fn func(path string, m node) error) error { return eachNode(n, label, fn) }
}
// binding is one scope's way through bind, the one load pipeline; its fields are where
// scopes differ.
type binding struct {
scope nodeScope
link func() error
// Set by a caller that proves the columns against their Go types itself.
typedByGo bool
}
// categoryBinding binds the categories of one load, their references resolving
// against root.
func categoryBinding(sites []categorySite, root map[string]node) binding {
return binding{
scope: sitesScope(sites),
link: func() error {
setTablePaths(sites)
if err := linkTables(sites); err != nil {
return err
}
return linkRefs(sites, root)
},
}
}
func (b binding) bind() error {
if err := b.link(); err != nil {
return err
}
if err := checkNoCycles(b.scope); err != nil {
return err
}
if !b.typedByGo {
if err := checkColumns(b.scope); err != nil {
return err
}
}
return checkNodeFences(b.scope)
}
// checkNodeFences runs the per-node fences every binding needs over a scope, each
// over the whole scope before the next, so which of several broken nodes is reported
// does not depend on the walk. Its walks recurse unguarded, so bind refuses the scope's cycles
// first.
func checkNodeFences(s nodeScope) error {
mem := renderCounts{}
if err := s(func(path string, n node) error { return repeatCheck(path, n, mem) }); err != nil {
return err
}
return s((&valueProof{}).checkDatatype)
}