@larvit/smpp
A simplified implementation of the SMPP protocol, in TypeScript. ESM only, types included.
Successor to larvitsmpp 0.4.0. The API is the same shape it has always been — connect, send an SMS, listen for delivery reports — with callbacks replaced by promises and the rough edges taken off.
Not published yet. The implementation is complete and tested, but 1.0.0 has not been released to npm. Until it is, use
larvitsmpp0.4.0. Remaining release steps are in todo.md.
Beyond the PDU codec
Encoding and decoding PDUs is the easy half of SMPP. The session layer is the half usually written by hand on top of a library; it is built in here.
| Keepalive | enquire_link every 20 s on a quiet link, and a peer that stops answering is dropped. |
| Reconnect with backoff | A dropped client link reopens the socket and re-binds by default, 1 s doubling to 30 s. |
| Submit window | maxOutstanding holds requests in flight at 10; further sends queue instead of overrunning the SMSC. |
| Delivery receipts | Correlated by receipted_message_id/message_state where the SMSC sends them, falling back to parsing the receipt text — what Kannel and several others send. |
| Multipart | Long messages split on send; concatenated deliver_sm reassembled into one sms. |
| Graceful shutdown | close() and unbind() wait out the requests this end already sent and the messages the application has not answered yet, so neither end has to guess whether a message got through. |
| Never throws | Everything fallible resolves to { err?, … }, the codec included. |
Throughput throttling is deliberately absent: an operator's rate limit is scoped to the account, and enforcing it needs state shared across every process bound to that account, which a library holding everything in memory cannot provide.
Requirements
Node 18 or later. No runtime dependencies.
Install
npm install @larvit/smpp
Client
The simplest possible client — connects to localhost:2775 with no credentials and sends a message:
import { client } from '@larvit/smpp';
const { err, session } = await client();
if (err) throw err;
await session.sendSms({
from: '46701113311',
message: 'Hello world',
to: '46709771337',
});
await session.unbind();
With connection parameters, a delivery report and logging:
import { Log } from '@larvit/log';
import { client } from '@larvit/smpp';
const log = new Log('debug');
const { err, session } = await client({
host: 'smpp.somewhere.com',
log,
password: 'bar',
port: 2775,
username: 'foo',
});
if (err) throw err;
session.on('dlr', dlr => {
// dlr.smsId, dlr.statusMsg, dlr.statusId
});
const { err: sendErr, smsIds } = await session.sendSms({
dlr: true,
from: '46701113311',
message: '«baff»',
to: '46709771337',
});
Client options
Every one is optional.
| Option | Default | |
|---|---|---|
host / port |
localhost / 2775 |
Where to connect. |
username / password |
user / pass |
Bind credentials (system_id and password). |
bindType |
transceiver |
transceiver, transmitter or receiver. |
interfaceVersion |
0x34 |
The SMPP version declared at bind. 0x50 for an SMSC that requires SMPP 5.0. |
systemType, addressRange, addrTon, addrNpi |
'', '', 0, 0 |
The remaining bind fields, for operators that require them. |
tls |
false |
true for defaults, or a tls.ConnectionOptions object for a private CA or a client certificate. |
enquireLinkInterval |
20000 |
How often to send enquire_link on a quiet link. |
idleTimeout |
2 × enquireLinkInterval |
Give up on a link the peer has stopped answering, and re-bind unless reconnect is false. |
responseTimeout |
30000 |
How long to wait for a response before giving up on it, and how long a send with no link waits for the next one; 0 waits forever. |
shutdownTimeout |
5000 |
How long close() and unbind() wait for the requests this end already sent and the messages the application has not answered. 0 waits forever for the requests, which end when the peer answers or responseTimeout expires — so setting both to 0 never ends. The messages fall back to responseTimeout, or to its default where that is 0 too, since nothing but the application ends that wait. |
maxOutstanding |
10 |
Requests allowed on the wire at once; further sends queue. |
smsIdFormat |
— | The notation the SMSC writes message ids in, per place it writes them: { receipt: 'decimal', submitResp: 'hex' }. Only needed where the two disagree. |
reconnect |
on | Re-binds after a drop, an idle timeout, or a stream the library cannot read, backing off from minDelay 1 s to maxDelay 30 s and starting over at minDelay once a link has lasted maxDelay. { minDelay, maxDelay } retunes it; false turns it off, so a drop ends the session. |
log |
silent | Any object with debug, error, info, verbose and warn methods — see Logging. |
signal |
— | An AbortSignal that cancels connecting and tears the session down. |
Sending
await session.sendSms({
dlr: true, // ask for a delivery report
destinationAddrNpi: 0, // override the numbering plan of the recipient
destinationAddrTon: 1,
encoding: 'UCS2', // override the automatic choice
flash: false,
from: 'MyBrand', // alphanumeric -> TON 5, digits -> TON 1
maxSegments: 10, // refuse a longer message instead of sending it
message: 'Hello world',
scheduleDeliveryTime: new Date(Date.now() + 3600_000),
sourceAddrNpi: 0, // override the numbering plan of the sender
sourceAddrTon: 5,
to: '46709771337',
validityPeriod: 3600, // seconds, or a Date
}, { signal }); // optional per-call AbortSignal
sourceAddrTon and destinationAddrTon default to 5 for an alphanumeric address and 1 for a
numeric one; the NPI fields default to 0. Set them for an operator that requires something else.
Messages too long for one SMS are split automatically and sent as a concatenated message. You get one id per segment:
const { err, pduObjs, smsIds, unanswered } = await session.sendSms({ from, message, to });
err is set when the SMSC refuses a segment, and it names the status it refused with. Because every
segment goes on the wire together, pduObjs and smsIds then hold what the SMSC did accept — enough
to reconcile against a later receipt, not enough to resend the rest, so treat a partial failure as a
failed message. unanswered counts the segments that went out and were never answered: the SMSC may
have taken each of them and lost only the response, so a message with unanswered above zero cannot
be sent again without risking a duplicate, however empty smsIds is. A message needing more than 255
segments is refused before anything is sent, since the concatenation header numbers segments in a
single octet. maxSegments lowers that ceiling:
most handsets and SMSCs stop well short of 255, and refusing beats a message only half delivered.
Receiving
A receiver or transceiver client gets mobile-originated messages as sms events — the same
handle the server side gets, answered the same way:
session.on('sms', async sms => {
// sms.from, sms.to, sms.message
await sms.sendResp();
});
Delivery receipts travel on the same SMPP command but reach you as dlr, so nothing you write has
to tell the two apart. esm_class is what tells them apart; where it names no message type a
receipted_message_id TLV does, and failing both the message body is read for the standard
id: and stat: receipt fields.
Matching a receipt to a send means comparing dlr.smsId against the smsIds that sendSms()
returned. Some SMSCs write the two in different notations — a hex message_id on the
submit_sm_resp and a decimal id: in the receipt, or one of them zero-padded — and the comparison
then quietly matches nothing at all. Name each notation and both ids are read into plain decimal
before you see them:
const { err, session } = await client({ smsIdFormat: { receipt: 'decimal', submitResp: 'hex' } });
receipt is the notation of the receipt body's id: field, submitResp that of the message_id
a submit_sm_resp carries — and of a receipt's receipted_message_id TLV, which is that same id.
An id that is not a number in the notation given is left exactly as it arrived, and the PDUs carry
what the peer wrote either way — pduObjs from the send, and the second argument of the dlr event.
Server
The simplest possible server — no authentication, listening on port 2775:
import { server } from '@larvit/smpp';
const { err, server: smpp } = await server();
if (err) throw err;
smpp.on('session', session => {
session.on('sms', async sms => {
// sms.from, sms.to, sms.message, sms.dlr
await sms.sendResp();
});
});
With authentication and delivery reports:
import { server } from '@larvit/smpp';
const { err, server: smpp } = await server({
// Replace with your own auth. Returning an object attaches it to session.userData.
authenticate: async ({ password, systemId }) => {
if (systemId !== 'foo' || password !== 'bar') return false;
return { userData: { userId: 123 } };
},
});
if (err) throw err;
smpp.on('session', session => {
session.on('sms', async sms => {
// Responding is part of the protocol, not optional. Without arguments it answers
// ESME_ROK with a generated id; pass your own, and a status to refuse the message.
await sms.sendResp();
// await sms.sendResp({ smsId: yourOwnId, status: 'ESME_RMSGQFUL' });
if (sms.dlr) {
await sms.sendDlr(); // same as sms.sendDlr('DELIVERED')
}
});
});
console.log(smpp.port); // the port actually bound, useful when 0 was requested
await smpp.close(); // stop listening, then drain and close every live session
sendDlr accepts SCHEDULED, ENROUTE, DELIVERED, EXPIRED, DELETED, UNDELIVERABLE,
ACCEPTED, UNKNOWN, REJECTED and SKIPPED.
A message whose data_coding says 8-bit binary arrives as Latin-1, so Buffer.from(sms.message, 'latin1') gives you back the original octets.
Server options
| Option | Default | |
|---|---|---|
host / port |
all interfaces / 2775 |
Where to listen. Pass 0 for any free port. |
authenticate |
accept everything | ({ password, session, systemId, systemType }) => false | { userData }, sync or async. |
systemId |
'' |
The SMSC identity returned to the ESME in the bind response. |
interfaceVersion |
0x34 |
The SMPP version advertised in the bind response. The floor for sending a peer optional parameters stays 0x34, whatever this is set to. |
tls |
false |
A tls.TlsOptions object with your certificate and key. |
idleTimeout |
40000 |
Drop a peer that has been silent this long. |
maxReassembly |
1000 |
Incomplete multipart messages held per session. |
maxOctets |
67108864 |
Bytes of incomplete multipart messages held per session. |
reassemblyTimeout |
300000 |
How long a late segment can still join an incomplete message. |
responseTimeout, shutdownTimeout, maxOutstanding, log, signal |
as for the client |
Bind direction
The three bind types are honoured in both directions, not just accepted. A receiver-bound ESME
carries no submit_sm and a transmitter-bound one is sent no deliver_sm, whichever end of the
link the session is:
session.sendSms()on a receiver-bound session, andsms.sendDlr()to a transmitter-bound peer, fail with anerrbefore anything reaches the wire.- A
submit_smarriving on a receiver-bound session, or adeliver_smon a transmitter-bound one, is answeredESME_RINVBNDSTS.
A transceiver bind, the default, carries both. session.send() stays a low-level passthrough and
is not checked, so the raw surface can still put whatever a test or a proxy needs on the wire.
Errors
Nothing in this library throws. Every fallible call returns a result carrying an optional err, so
failures are handled in one place instead of two:
const { err, session } = await client({ host: 'smpp.somewhere.com' });
if (err) return;
const { err: sendErr, smsIds } = await session.sendSms({ from, message, to });
Runtime failures on a live connection arrive as sessionError and serverError events. They are
deliberately not called error: Node turns an unhandled error event into a thrown exception, which
is exactly what this library promises not to do.
Logging
log takes any object with debug, error, info, verbose and warn methods, each
(msg: string, metadata?: Record<string, boolean | number | string>) => void. Message strings are
static and every dynamic value goes in the metadata, so entries group by message.
@larvit/log implements it as it stands:
import { Log } from '@larvit/log';
import { client } from '@larvit/smpp';
const { err, session } = await client({ log: new Log('debug') });
So does an object of your own, forwarding wherever you want it:
const log = {
debug: () => undefined,
error: (msg, metadata) => { console.error(msg, metadata); },
info: (msg, metadata) => { console.info(msg, metadata); },
verbose: () => undefined,
warn: (msg, metadata) => { console.warn(msg, metadata); },
};
TypeScript users can import SmppLog to have the compiler check one.
Sessions
Events
| Event | Fires when |
|---|---|
sms |
An SMS arrives, reassembled if it was multipart. Carries sendResp(), sendDlr() and its smsId. |
dlr |
A delivery report arrives, one per segment. smsId is undefined when the peer marked a receipt whose body carries no readable id. statusMsg names statusId unless the peer sent a message_state this library cannot name — then statusId is that raw value and statusMsg is whatever the body said, or UNKNOWN. |
messageDlr |
Every segment of a multipart message sent with dlr: true has been reported on, carrying the worst status of the segments. Merging needs the SMSC to number its segment ids <base>-<n>, which is this library's own server's convention — an SMSC that hands out unrelated ids per segment never fires it. A base is merged once: a later message the SMSC gives the same ids is reported on through dlr alone, and an earlier one still collecting loses its merged report as well. |
close |
The session is over, because nothing will bring the link back. Fires once, whether you closed it or the link failed for good. |
disconnected |
The link dropped and the reconnect loop will retry it. Do not open a replacement client here — the session you hold comes back on its own, and reconnected says when. Fires again for each attempt that reconnects and then fails, so it is not one-to-one with reconnected. |
reconnected |
The client re-bound after a drop. |
sessionError |
Something failed on a live session, including a hook or listener that threw or, if it was async, rejected. |
data |
Raw bytes arrived on the socket. |
incomingPdu |
A complete PDU arrived, as a buffer. |
incomingPduObj |
The same PDU, parsed into an object. |
Methods
sendSms(), send(), sendReturn(), unbind() and close(). Both close() and unbind()
refuse further sends, wait out the requests this end already sent for up to shutdownTimeout, and
then tear down whatever is left, resolving to an err that says what was lost. They also wait for
every sms the application has not called sendResp() on, so a peer whose submit_sm is still
being handled is answered rather than left to re-send it — answering its PDUs through sendReturn()
instead leaves that wait running until it gives up. sendDlr() is the one send the refusal lets
past, and it catches the wait when issued straight after sendResp(); await anything in between and
it races the shutdown like any other send. close({ signal }) takes an
AbortSignal that cuts the wait short; unbind() takes none, and waits a further
responseTimeout for its own response. send() reaches any of the 33 SMPP commands the codec
knows, not just the four the session handles natively:
const { err, pduObj } = await session.send({
cmdName: 'query_sm',
params: { message_id: smsId },
});
A send issued while the link is down waits for the reconnect instead of failing, and goes out once
the new link is bound — up to responseTimeout, after which it gives up having sent nothing. A
request already on the wire is the other case: the SMSC may have taken it and lost only the response,
so it fails, and sendSms() and sms.sendDlr() count it in unanswered, whether the link dropped
under it, the peer never answered in time, or you aborted it after it went out. Neither applies with reconnect: false,
where a drop ends the session and every send after it is refused.
An answer cannot wait for a link that way, because it carries the sequence number the message arrived
on: sms.sendResp() on a message whose link dropped writes nothing and returns an err. Where a
reconnect follows, its sms.sendDlr() still goes out on the new link, since a receipt is a request
of its own, correlated by the id it names.
responseTimeout bounds the wait for a link and the wait for an answer separately, and a send also
queues for a maxOutstanding slot, which nothing bounds — so it is not a deadline for the call.
Pass { signal: AbortSignal.timeout(ms) } when you need one.
acceptsOptionalParams() answers whether the peer declared SMPP 3.4 or later, which is the version
at and above which the spec allows optional parameters to be sent to it; peerInterfaceVersion is
the version it declared, 0x00 if it declared none. The library's own senders consult the first before attaching a TLV — a
send() you build yourself is passed through as written, so consult it too when you attach TLVs.
bindAllows(cmdName) answers the same question for the bind direction, and boundAs is the role
the ESME bound with — see Bind direction.
Working with PDUs directly
The codec is exported, synchronous, and never throws — handy for inspecting captured traffic:
import { isCommand, objToPdu, pduToObj } from '@larvit/smpp';
const { err, pduObj } = pduToObj(buffer);
if (err) return;
if (isCommand(pduObj, 'submit_sm')) {
pduObj.params.destination_addr; // typed as a string
}
The spec tables are exported both individually (cmds, consts, encodings, errors, tlvs,
types, and the matching *ById maps) and grouped as defs.
Migrating from larvitsmpp 0.4.0
- The package is now
@larvit/smppand is ESM only.require()no longer works. - Callbacks are gone.
client,server,sendSms,sendResp,sendDlr,unbindandsession.closeare all promises resolving to a result object with an optionalerr. Nothing rejects. Awaitclose()or the socket outlives the call. server()resolves once, when it is listening, and gives you a handle withclose(),portand asessionevent. It no longer calls your callback once per incoming connection.- The id a message is answered with goes to
sendResp({ smsId }), andsms.smsIdis read-only: it reports the idsendResp()was given, or the UUID v7 generated instead. Delete anysms.smsId = …line — assigning to it throws aTypeError, since modules are always strict mode — and pass the id tosendResp(). checkuserpassis nowauthenticate, takes{ password, session, systemId, systemType }and returnsfalseor{ userData }.- Renamed options:
enqLinkTiming→enquireLinkInterval, servertimeout→idleTimeout. larvitsmpp.utilsis gone. Its contents are named exports:bitCount,decodeMessage,encodeMessage,objToPdu,pduReturn,pduToObj,smppDate,smppTime,splitMessage. The PDU codec is synchronous and returns{ err, pduObj }/{ err, buffer }.pduObj.isResp()is now the standaloneisResp(pduObj), andpduObj.cmdStatusisundefinedfor a status code the library does not know, with the raw number inpduObj.cmdStatusId.defs.filtersis gone. It was declared on every command and TLV but never invoked, so it did nothing. SMPP time formatting, the one part worth keeping, is exported assmppTime.- The
errorevent issessionError(andserverErroron the server handle). logtakes any object withdebug,error,info,verboseandwarnmethods instead of alarvitutilsone, and is silent by default. See Logging.
Behaviour that changed on the wire
0.4.0 had a number of protocol defects. Fixing them changes the bytes it puts on the wire, so if you have worked around any of these, remove the workaround:
- Every multipart segment was one character short (152 GSM characters instead of 153, 66 UCS2 instead of 67), so long messages were split into more segments than necessary — and each extra segment costs a message.
- LATIN1 (
data_coding0x03) was silently decoded as ASCII, corrupting the message. - Delivery receipt dates were a month off, and the status field read
UNDELIVERABLEwhere the spec defines the 7-characterUNDELIV. flash: truediscarded UCS2, mangling flash messages containing non-GSM characters.- The multipart reference counter was shared by every session in the process.
tls: truenever performed a handshake, so the connection was not actually encrypted.- Alphanumeric senders were sent with TON 1 (international) instead of TON 5.
- Delivery receipts carrying only the standard receipt text, with no TLVs — what Kannel and several other SMSCs send — were rejected outright. They are now parsed.
- A message whose last octet was
0x00was allocated one octet short whilesm_lengthstill reported the full length, so it went out corrupt. In UCS2 that is any message ending in a character like 一 (U+4E00), which made the bug routine for CJK text. - Binary TLVs (
message_payload,network_error_code,callback_numand the rest) were parsed into a hex string and written back as the ASCII of that string, so every one that made a round trip went out corrupt. They areBuffers in both directions now, so drop any hex encoding of your own. - Short or malformed PDUs threw out of the codec instead of being reported as a parse failure.
- Binds now declare
interface_version0x34. 0.4.0 declared 0x00, which tells the SMSC the ESME speaks SMPP 3.3 or earlier — and a spec-following SMSC then withholds every optional parameter, including the TLVs delivery receipts are carried in. - A response reporting a failure now carries no body, which is what the spec defines and what other
implementations send. 0.4.0 filled the body with empty defaults, so a refused
submit_sm_respwent out with an emptymessage_ida caller could mistake for a real one. submit_multiwas missing itssm_lengthfield, so itsshort_messagenever round-tripped.
The corrected framing is cross-checked against node-smpp, an independent implementation, in both directions and over a live session.
Development
Everything runs in the container; nothing is installed on the host.
docker compose run --rm node npm install
docker compose run --rm node npm test # lint, typecheck and tests
docker compose run --rm node npm run build
docker compose run --rm node npm run test:compiled # what CI runs on older Node versions
Tests are TypeScript and run directly under Node's type stripping, so there is no build step in the development loop. CI additionally compiles and runs them on Node 18, 20, 22 and 24 to verify the supported range.
License
MIT